Classes for ROUNDS that leverage unique mechanics. Note that this mod does not work in sandbox, and is best played online rather than locally.
Astronomer
[Common Class] Uses orbiting objects to fend off foes
- +2 Scythes
- +2 Barriers
[Common] Increases the size of orbitals and their orbits
- +35% Orbital size
- +15% Movement speed
- -10% Scythe damage
[Common]
- +50% Barrier speed
- +25% Health
[Exotic]
- +25% Speed
- +25% Orbital speed
- -15% Health
[Uncommon]
- +65% Scythe damage
- -15% Damage
[Scarce]
- +2 Barriers
- +35% Health
[Scarce]
- +2 Scythes
- -20% Scythe damage
[Exotic Subclass] Requires Bigger Barriers and Twin Scythes Stalwart Defenders. Their barriers defend them from all bullets
- +2 Barriers
- +75% Health
- +1 Block
- +100% Barrier size
- -4 Scythes
[Uncommon] Requires Guardian Allies within your barriers are healed
- +20/s Healing
- +35% Health
[Rare] Requires Guardian When you block, your barriers deal damage based on your maximum health
- +0.25s Block cooldown
[Epic] Requires Shield Spikes An impenetrable ring of light
- +2 Barriers
- +1 Block
- +75% Barrier size
[Uncommon Subclass] Requires Bigger Barriers and Twin Scythes Reapers of souls. Defense is not their concern
- +2 Scythes
- +20% Scythe speed (Scythes can hit once per rotation, so this is an attack speed buff)
- -4 Barriers
- +0.5s Block CD
[Rare] Requires Harvester Temporarily gain a scythe each time you get a kill (extra scythes last until the end of the round)
[Rare] Requires Harvester Your scythes deal at least 15% of the target's current health
[Uncommon] Requires Harvester
- +1 Scythe
- +10% Lifesteal
[Uncommon] Requires Harvest Sickle Lifesteal adds bonus damage to your scythes (100% lifesteal = +100% extra damage)
- +25% Lifesteal
[Uncommon Subclass] Requires Bigger Barriers and Twin Scythes Gain a powerful comet that roams the map
- +1 Comet
- -1 Scythe
[Rare] Requires Stargazer
- +1 Comet
[Scarce] Requires Stargazer Your comets grow larger the closer they are to you
- +50% Comet damage
[Scarce] Requires Stargazer Your comets leave damaging trails of stardust
- +25% Comet speed
[Exotic] Requires Stargazer Your comets get bonus damage when moving quickly (Up to 50% damage multiplied by your comet speed stat)
Mirror Mage
[Uncommon Class] Reflect your bullets across the mirror (Your bullets are reflected horizontally across the screen)
- -25% Damage
[Uncommon] Requires Mirror Mage See others' reflections (A preview of each other player is shown in each reflection segment based on your current cards)
- +35% Projectile speed
- +30% Movement speed
- +1 Ammo
[Uncommon] Requires Mirror Mage Additionally refract your bullets across the prism (Your bullets are reflected vertically across the screen, for a total of 4 bullets)
- -15% Damage
[Uncommon] Requires Mirror Mage Reflect across the mirror and block when you take damage (3 second cooldown. This block triggers additional blocks)
- +15% HP
[Common] Requires Reflection Replacement Swap minds with your reflection when you would cross the mirror
- +35% Health
- +30% Movement speed
- +15% Jump height
- +1 Jump
[Uncommon] Requires Reflection Replacement Fracture the mirror when you take damage (Fracture deals damage based on your gun's damage and has 1 second duration)
- +50% Health
- +50% Gravity
[Uncommon Subclass] Requires Fracture Peer through the cracks in the mirror and into the beyond Press 'R' or DPad-Up to deal damage to yourself (1 damage)
- +25% Life steal
[Uncommon] Requires Voidseer
- +1s Fracture duration
- +30% Fracture size
[Uncommon] Requires Voidseer Slip through the cracks more frequently
- -50% Reflection CD
[Scarce] Requires Voidseer Players you shoot are sometimes reflected (50% chance) Be careful because they get a block after (This block does not trigger additional blocks)
- +35% Health
[Uncommon] Requires Forced Reflection Players you shoot are sometimes refracted (50% chance. Independent of Forced Reflection) Be careful because they get a block after (This block does not trigger additional blocks, will stack with the Forced Reflection block)
- +35% Health
[Rare Subclass] Requires Prism and Mirror Mind Refract your bullets further within the kaleidoscope (Your bullets are additionally reflected across the 2 diagonals, for a total of 8 bullets)
- No Bullet gravity
- -25% Damage
[Uncommon] Requires Kaleido Witch Some reflections poison enemies (2 of the 8 kaleidoscope sections)
- +25% Poison damage (poison bullets deal 25% extra damage)
[Uncommon] Requires Kaleido Witch Some reflections dazzle enemies (2 of the 8 kaleidoscope sections)
[Uncommon] Requires Kaleido Witch Some reflections chill enemies (2 of the 8 kaleidoscope sections)
[Rare] Requires Kaleido Witch Your bullets get an extra bounce for each remaining ammo you have (in addition to the bounce from this card)
- +1 Bullet bounce
Knight
[Common Class] Replaces your gun with a sword. Projectile speed affects sword length
- +25% Health
- +15% Movement speed
[Common] Requires Knight
- +100% Projectile speed
- -15% ATKSPD
[Uncommon] Requires Knight Attacking with your sword launches you forwards.
- +30% ATKSPD
- +15% Movement speed
- -15% Damage
[Scarce] Requires Knight You can block bullets with your sword
- -15% Block CD
- +15% Movement speed
[Uncommon Subclass] Requires Parry Bear a shield as a holy warrior (Your shield is held in front of you as a physical barrier. It follows your aim direction at a moderate pace)
- +50% Health
- +15% Damage
[Common] Requires Crusader
- +50% Health
- -15% Movement speed
[Uncommon] Requires Crusader Launch enemies with your shield when you block
- +30% Damage
- +0.25s Block CD
[Uncommon] Requires Crusader Smite enemies through their block
- +50% Damage
- -15% ATKSPD
[Legendary] Requires Divine Smite Your sword kills unconditionally, bypassing even revivals
- -30% ATKSPD
[Rare Subclass] Requires Lunge Command a ghostly sword which strikes when you block
- +30% Health
- +25% Lifesteal
- -15% ATKSPD
[Uncommon] Requires Spectre Step further into the other side
- +30% Lifesteal
- +15% Movement speed
- +15% Bullet speed
- +1 Jump
- -15% Damage
[Scarce] Requires Spectre
- +50% Ghost blade size (additive)
- +0.25s Block CD
[Uncommon] Requires Spectre Your sword can pierce through walls and hit multiple targets
- +50% Bullet speed
- -15% Damage
[Rare] Requires Spectral Saber Lunging allows you to temporarily phase through walls. You will rapidly take damage if you stay inside a wall (25% max health/second)
- +50% Lifesteal
- +15% Health