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Releases: Purukitto/simpleDungeonGenerator

v0.9.6

09 Oct 21:00
eec3e39

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Patch Changes

  • 0ba6a02: Update readme for new array

v0.9.5

09 Oct 19:57
717483b

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Patch Changes

  • bdb8ecb: Change map object

    • Instead of a 2D array of strings storing the tiles, it is now a 2D array of objects storing the tile object. This allows for more information to be stored about each tile, such as the tile's type, etc.
    • Updated other functions to reflect this change
    • Updated old functions to use the easily available information about each tile

    Other changes

    • Made proper use of isWall instead of using getTile

v0.9.4

09 Oct 14:54
dde54b6

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Patch Changes

  • 4380280: - windingPercent default value changed from 0 to 50 (Default dungeon would be more interesting looking)
    • Junctions will always be door tiles for now

v0.9.3

08 Oct 21:05
a3c2730

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Patch Changes

  • 9fdf70d: Minor changes

    • Make unnessary properties private for Dungeon Class

v0.9.2

08 Oct 17:36
89f21ad

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Patch Changes

  • 50b279b: Fix type expectations

    • Make generator options optional
    • Dungeon types are fixed

v0.9.1

08 Oct 17:16
45c3b50

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Patch Changes

  • b676f64: New drawToSVG logic

    • New colours to ensure all tiles are visible
    • Appends a SVG to a passed container instead of returning a SVG element

v0.9.0

08 Oct 09:43
fe3b170

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Minor Changes

v0.8.0

06 Oct 16:24
c2e03e2

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Minor Changes

  • de43056: Regions and doors for connections

    • Fixes
      • Removed uncessary tiles
      • Fixed default values for main contructor
      • Fixed room boundary function logic
    • Added Regions logic
      • All rooms and corridors are now part of a region
      • Regions are connected by doors
      • Small chance of regions to be connected by path
    • Dead end removal logic improved
    • Walls now default to " " instead of "#"
    • Room tries now default to 150 instead of 50 (more rooms)

v0.7.3

02 Oct 19:11
4de610f

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Patch Changes

  • 0f23ec9: Added iife dist for easy browser usage

v0.7.2

02 Oct 18:40
4e4e504

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Patch Changes