docs: Update CHANGELOG and docs for scenario system#495
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PipFoweraker merged 3 commits intomainfrom Dec 13, 2025
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Implements a minimal but complete scenario loading system that allows custom game configurations without code changes. New Features: - ScenarioLoader class for loading scenario JSON files from godot/data/scenarios/ or user://scenarios/ - Scenario selection dropdown in Custom Game setup screen - Support for overriding starting resources (money, compute, etc.) - Support for custom events in scenarios - Support for custom start dates Sample Scenarios Included: - Bootstrap Mode: Extra resources for learning - Crisis Mode: Challenging start with higher doom - Sandbox Mode: Unlimited resources for experimentation Documentation: - docs/SCENARIOS.md with complete format specification - Examples and troubleshooting guide Technical Changes: - GameConfig: Added scenario_id field with save/load support - GameManager: Added _apply_scenario_overrides() for resource injection - GameEvents: Extended check_triggered_events() to include scenario events - pregame_setup: Added scenario dropdown and description display Closes #483 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
- Add [Unreleased] section with scenario/mod hook feature - Add SCENARIOS.md to documentation index 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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Follow-up documentation for #483 scenario system.
🤖 Generated with Claude Code