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Releases: PigeonLab-Dev/Godot-FmodPlayer

v1.9.1

27 Apr 10:31

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有什么新功能?

  • 提高了稳定性
  • FmodAudioStreamPlayer 新增了 mix_target 属性
  • 完善了 C# 封装
  • 完善了离线文档

What's new?

  • Improved stability
  • Added mix_target property to FmodAudioStreamPlayer
  • Improved C# bindings
  • Improved offline documentation

v1.9.0

26 Apr 09:37

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有什么新功能?

更接近 Godot 原生效果器的 FMOD DSP 映射
新增高级音频流配置资源
新增 FmodGeometryInstance3D 高级封装
支持从 MeshInstance3D 快速创建 FMOD Geometry
新增 FmodReverbZone3D 空间混响区域
新增 Reverb Zone 与 3D 播放器编辑器 Gizmo
新增 Android 导出模板快速配置工具
优化 FMOD 音频总线与 Godot AudioServer 同步
优化编辑器内 FMOD 音频预览体验

What's new?

More accurate FMOD DSP mappings for Godot-like effects
Added advanced audio stream configuration resource
Added advanced FmodGeometryInstance3D wrapper
Create FMOD Geometry quickly from MeshInstance3D
Added FmodReverbZone3D spatial reverb zones
Added editor gizmos for Reverb Zone and 3D players
Added Android export template setup tool
Improved FMOD bus synchronization with Godot AudioServer
Improved FMOD audio preview inside the editor

v1.8.0

12 Apr 08:47

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  • 移除了 FmodAudioSampleEmitter

  • 内联实用工具

  • 将 FmodSystem 继承 Object 改为继承RefCounted

  • Removed FmodAudioSampleEmitter

  • Inlined utilities

  • Changed FmodSystem extends from Object to RefCounted

v1.7.0

18 Mar 08:38

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有什么新功能?

  • 添加 FmodAudioStreamPlayer3D
  • 添加 FmodAudioStreamPlayer2D
  • FmodServer 现在可以实时监听摄像机位置并更新听众位置
  • 节点图标现在可以适应编辑器主题

What‘t new?

  • Added FmodAudioStreamPlayer3D
  • Added FmodAudioStreamPlayer2D
  • FmodServer can now listen to the camera position in real-time and update the listener position
  • Node icons can now adapt to the editor theme

v1.6.0

14 Mar 16:04

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有什么新功能?

  • 添加了 C# 封装
  • 添加了 FmodDSP 回调和 FmodSystem 回调
  • 添加了 Fmod 运行库缺失检查

What's new?

  • Added C# wrappers
  • Added FmodDSP callback and FmodSystem callback
  • Added Fmod runtime missing check

特别感谢 AEBC08 提供C#绑定
Special thanks to AEBC08 for providing the C# binding

v1.5.0

12 Mar 11:43

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有什么新功能?

  • 添加了 FmodReverb3D
  • 添加了 FmodSoundGroup
  • 添加了FmodGeometry
  • 添加了离线文档

What new?

  • Added FmodReverb3D
  • Added FmodSoundGroup
  • Added FmodGeometry
  • Added offline documentation

v1.4.0

05 Mar 16:30

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有什么新功能?

  • 编辑器集成音频预览
  • 封装了 SoundGroup
  • 可以在 ProjectSettings 调整 FmodSystem 功能选项

What's new?

  • Editor integrated audio preview
  • Packaged SoundGroup
  • FmodSystem feature options can be adjusted in ProjectSettings

v1.3.0

25 Feb 06:50

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What new?
Add FLAC audio stream support and audio preview inspector

  • Implemented FmodAudioStreamFLAC class for handling FLAC audio streams.
  • Created FmodSoundLock class for managing sound locking and data retrieval.
  • Developed FmodAudioPreviewProperty for audio preview functionality in the editor.
  • Added FmodAudioPreviewInspector to integrate audio preview controls in the editor.
  • Enhanced waveform drawing and playback controls for better user experience.

v1.0.0

23 Feb 11:04

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Merge branch 'main' of https://github.com/LuYingYiLong/Godot-FmodPlayer