Skip to content

Better Orbit Menu#511

Open
Ossa88 wants to merge 14 commits intoPentestSS13:masterfrom
Ossa88:better-orbit
Open

Better Orbit Menu#511
Ossa88 wants to merge 14 commits intoPentestSS13:masterfrom
Ossa88:better-orbit

Conversation

@Ossa88
Copy link
Copy Markdown
Collaborator

@Ossa88 Ossa88 commented Jan 22, 2026

About The Pull Request

I got tired of how messy the Orbit menu was. So I fixed it.

Orbit menu now breaks up the old Misc catagory into 3 new ones.
Sun & Outposts - To get to overmap, and outposts faster
Mecha - Because there can be a lot
Other - Random other things that exist as POS

Also I got tired of having issues getting to certain mobs or locating a monster on a planet to give to a ghost for FUN

So I made a new mob orbit menu that finds all alive mobs and makes them orbitable.
Also sorts them via the planet name.

image

Why It's Good For The Game

I use the orbit menu for lots of things, so having it less cluttered helps

Changelog

🆑
add: New Orbit Mobs Menu
fix: Cleaner Orbit Menu
/:cl:

Also dead players no longer go back to using their unknown name, but uses their real name still.
@Ossa88
Copy link
Copy Markdown
Collaborator Author

Ossa88 commented Jan 27, 2026

Oph never actually had to run prettier so might as well figure that out when i can

@Ossa88
Copy link
Copy Markdown
Collaborator Author

Ossa88 commented Jan 28, 2026

Getting prettier working is annoying...

@github-actions
Copy link
Copy Markdown
Contributor

This pull request has conflicts, please resolve those before we can evaluate the pull request.

@Ossa88
Copy link
Copy Markdown
Collaborator Author

Ossa88 commented Feb 20, 2026

Still has some small improvements to be made

@Ossa88
Copy link
Copy Markdown
Collaborator Author

Ossa88 commented Mar 4, 2026

There are some issues still I need to iron out, weird cases where mobs who spawn mobs (like hermits for some reason) end up on the list twice... for some reason.

@Ossa88
Copy link
Copy Markdown
Collaborator Author

Ossa88 commented Mar 21, 2026

There are some issues still I need to iron out, weird cases where mobs who spawn mobs (like hermits for some reason) end up on the list twice... for some reason.

Ill be totally honest I lost my notes on fixes... So will need more people to point them out.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant