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Releases: Panadero1/RPG-Engine

RPG-Engine

29 Apr 23:26

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Conversion to the XML format!!!

This was really needed... my makeshift world file formatting made it hard to read and even harder to expand. Now the XML makes it very easy to comprehend what's going on inside the world file.

Everything works the same in the engine; mostly just XML changes. Although I patched a few bugs as well with this release
WARNING: STILL NOT FUNCTIONAL

Updated zip

15 Apr 23:51

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Previous versions were heavily outdated. That's fixed now

QOL changes and testing publish

15 Apr 23:43

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Just a few Quality of Life changes

RPG-Engine

06 Apr 20:46

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Final version before 1.0!!!!

This is bound to have some sort of errors somewhere, which is why it's not 1.0 right now. The rest of the time will be spent making a cool demo world, bugtesting, and writing wiki/docs.

World compatibility will be super stable now, so I want to see what you can create :)

Feel free to drop me some suggestions in the discussion thing below (v)

RPG-Engine

02 Apr 23:34

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Stackoverflow exception prevention for connections system.
It should be all good now. This may result in problems with mass-scale connections but it shouldn't hinder anything too much

As usual, I am releasing this with minimal testing so notify me if something unexpected happens

RPG-Engine

01 Apr 22:34

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New events are added!
I felt too lazy to test them all thoroughly (or at all....) but hey, that's what hotfixes are for!

Here is a list of all added events for you to play with in your level editor

  • OnContentsDamaged
  • OnContentsDestroyed
  • OnPlayerHealed
  • OnContentsNewLevel
  • OnContentsMove
  • OnUse
  • OnInteract
  • OnPlayerDied
  • OnContentsAdded
  • OnContentsRemoved

RPG-Engine

31 Mar 00:19

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First part of the working Connections system. Currently still developing all the events, but I wanted to get this out as a release, as it has many bug fixes as well.

Right now, there are only damage-related events to use in the Connections system. More events are coming very soon!!

It is also compatible with the level editor and future updates to events will not disturb that

Unfortunately, with this new feature, old world files that do not have connections are incompatible. Expect frequent compatibility changes up until 1.0, when changes like that should be rare and will include old file converters so as to not destroy people's work

RPG-Engine

14 Mar 02:37

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Some QoL stuff. Nothing big

RPG-Engine

11 Mar 02:49

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Almost want to call it a new minor release... this patch contains a nice new set of QOL features.

Map and Grid console output now has a box all the way around it

Grid console output displays arrows on the box if there is a level to that direction. May need to update some world files that contain incorrect info..

Added a few new world files (just for testing; nothing is cool yet)

RPG-Engine

08 Mar 22:18

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New update with lots of new UseActions and Behaviors. Might need to get a way to categorize them or something..

Anyways, they are all compatible with 0.3 type files. Next up is a super in-depth demo world!

Stay tuned :)