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Awesome Visual Agent

A curated list of visual agents that perceive, reason, use tools, generate, and act.

Awesome Scope Updated

This repository tracks high-signal work on agent systems that use visual observations to reason, call tools, create content, operate software, or take actions. It is intentionally selective: entries should help readers understand, build, evaluate, or deploy systems with an explicit agent loop.

News

  • 2026-07-01 Major agent-only restructure: pruned non-agent VLM, generation, detection, segmentation, OCR, chart, and generic benchmark rows.
  • 2026-07-01 Verified and expanded 2025-2026 GUI/CUA, visual tool-use, agentic AIGC, visual memory, and benchmark coverage from primary sources.
  • 2026-07-01 Removed the old additions block and the standalone peripheral block; papers, benchmarks/datasets, and tools are kept in separate sections.

Table of Contents

About This List

This list is a research and builder map, not a raw paper dump. It favors works that define a useful capability, benchmark, architecture, dataset, tool, or failure mode for visual agents.

At a Glance

Dimension Coverage
Primary scope Visual agents, GUI/CUA agents, visual tool-use agents, agentic AIGC, visual memory, and agent-oriented grounding
Core audience Researchers, students, builders, benchmark maintainers, and applied multimodal engineers
Source preference Papers, official project pages, code repositories, datasets, benchmark pages, and technical reports
Inclusion bar Clear contribution, inspectable source, and relevance to an agent loop: observe, reason, plan, use tools, act, remember, or self-correct
Exclusion bar Generic model releases, pure foundation models, duplicate rows, marketing-only posts, unverifiable arXiv IDs, and one-shot demos with no reusable agent insight

Curation Principles

Principle Rule
Precision over volume Prefer fewer strong entries over long unreviewed lists.
Primary sources first Link to papers, official code, project pages, docs, or benchmark pages.
Separate roles Keep papers, benchmarks, and engineering tools in distinct sections.
Benchmark hygiene Put benchmarks, datasets, and evaluation suites in Benchmarks and Evaluation, not in model tables.
Agent relevance Agent entries should involve observation, reasoning, planning, tool use, memory, control, or closed-loop evaluation.
AIGC relevance AIGC entries should involve agentic planning, tool orchestration, iterative editing, critique, feedback, memory, or search.
Visual understanding relevance Understanding entries should directly support GUI grounding, screen perception, tool-use reasoning, or action selection.

Each paper table is designed for scanning: Work names the paper or system, Year gives the first public paper year, Links prioritizes primary sources, and Why it matters states the concrete contribution.

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1. Scope and Taxonomy

1.1 Inclusion Boundary

Included:

  • GUI, web, desktop, and mobile agents that act from visual observations.
  • Multimodal agents that use visual tools, memory, code, search, critique, or planning.
  • AIGC systems only when they are agentic: multi-turn, tool-using, feedback-driven, self-correcting, memory-based, or search/planning based.
  • Visual understanding methods only when they support grounding, screen perception, action selection, or agent control.
  • Benchmarks, datasets, simulators, runtimes, and evaluation tools used to build or assess these systems.

Excluded by default:

  • Plain image classification, OCR, captioning, VQA, chart QA, document parsing, detection, segmentation, or retrieval papers with no agent loop.
  • Generic LLM/VLM releases without GUI control, tool use, action grounding, or agent evaluation.
  • Pure text-to-image, text-to-video, image-editing, or controllable-generation papers unless the system itself is an agent.

1.2 Research Map

Visual Agent Ecosystem
|-- 2. Agent Systems
|   |-- GUI and computer-use agents
|   |-- Web, desktop, and mobile environments
|   |-- Visual tool-use and programmatic reasoning
|-- 3. Agentic AIGC and Creative Agents
|   |-- Agentic planning, critique, and creative tool orchestration
|-- 4. Agentic Visual Perception and Grounding
|   |-- GUI grounding and screen parsing
|   |-- Agentic visual memory and active perception
|   |-- Risk-aware and active visual perception for agents
|-- 5. Benchmarks and Evaluation
|-- 6. Tools and Engineering Resources

1.3 Reading Pathways

Path Core models / methods Benchmarks / evaluation
GUI and computer use UI-TARS, Agent S2, MAPLE, Mirage-1, CoAct-1, Mobile-Agent-v3 / GUI-Owl, UItron, UI-TARS-2, Instruction Agent, MGA, HAR-GUI, Agent Alpha, EAM, AGMem, ComAct, Xiaomi-GUI-0, ATMem OSWorld, AndroidLH, GUI-360, OSWorld 2.0, DragOn, ComCADBench, Workflow-GYM
GUI grounding SeeClick, OS-ATLAS, ShowUI, Phi-Ground, MEGA-GUI, SafeGround, See, Point, Refine ScreenSpot-Pro, PAGE Bench, Argus
Visual tool-use and search DeepEyes, VTool-R1, ChartAgent, CodeV, CiQi-Agent, MTA-Agent, POINTS-Seeker, LMM-Searcher, ODE, Astra, VESTA, Visual-Seeker, TACO, SimpleSearch-VL Agentic-MME, InterLV-Search, VisualToolBench, and agentic visual reasoning/search evaluations
Visual memory and active perception IPR-1, MuSEAgent, Visual Agentic Memory, AGMem, TASKER, VisualClaw, DualMem DMV-Bench, VG-GUIBench, SpatialWorld, GPTNT
Agentic AIGC ComfyGPT, RefineEdit-Agent, MIRA, I2E, MiLDEAgent, GenAgent, MSRAMIE, Gen-Searcher, Unify-Agent, Agent Banana, GEMS, Data2Story, ManimAgent, Qwen-Image-Agent FlowBench, LongBench-T2I-Edit, MiLDEBench, IA-Bench, FactIP

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2. Agent Systems

2.1 Surveys and System Papers

Work Year Links Why it matters
Large Multimodal Agents: A Survey 2024 paper Broad entry point for multimodal agents, tools, memory, planning, and evaluation.
GUI Agents: A Survey 2024 paper Focused overview of GUI-agent architectures, grounding, benchmarks, and failure modes.
A Comprehensive Survey of Agents for Computer Use 2025 paper Maps the CUA stack from perception and planning to action execution and evaluation.
GUI Agents with Reinforcement Learning 2026 paper Taxonomy and roadmap for offline, online, and hybrid RL in GUI-agent training.
GUI Agent Autonomy Levels 2026 paper Six-level framework for comparing GUI-agent autonomy, task control, and deployment responsibility.
Agent S 2024 paper, code Practical open framework for computer use with hierarchical planning and experience retrieval.
UI-TARS 2025 paper, desktop Native GUI-agent model trained for screenshot perception, grounding, reasoning, and actions.
OpenCUA 2025 paper, code Open data, annotation, training, and model stack for computer-use agents.

2.2 GUI and Computer-Use Agents

Work Year Links Why it matters
MM-Navigator 2023 paper Early GPT-4V-style smartphone navigation agent.
AppAgent 2023 paper, code Mobile app agent that learns from exploration and demonstrations.
SeeAct 2024 paper, project Web agent showing the importance of visual grounding in live websites.
SeeClick 2024 paper, code Defines GUI grounding as a core bottleneck for screenshot-only GUI agents.
WebVoyager 2024 paper, code End-to-end multimodal web agent evaluated on live websites.
Mobile-Agent 2024 paper, code Vision-centric mobile agent with planning and visual perception tools.
OS-ATLAS 2024 paper Foundation GUI action model with large-scale cross-platform grounding data.
ShowUI 2024 paper, code Lightweight GUI action model for screenshot grounding and navigation.
Aguvis 2024 paper, project Unified pure-vision GUI agent for autonomous cross-platform interaction.
Agent S2 2025 paper, code Generalist-specialist CUA framework with mixture-of-grounding and hierarchical planning.
LiteCUA 2025 paper, code Treats the computer as an MCP server so agents can reason over structured state and actions.
UI-Evol 2025 paper Plug-in knowledge-evolution module that retraces GUI trajectories and critiques external instructions.
MAPLE 2025 paper Mobile GUI agent with persistent finite-state memory for planning, verification, rollback, and recovery.
Surfer-H / Holo1 2025 paper Cost-efficient open-weight web agent pairing Surfer-H with Holo1 UI-specialized VLMs.
DPO CUA 2025 paper Uses LLM-as-judge trajectory signals to train smaller privacy-preserving local CUAs.
Mirage-1 2025 paper, project Cross-platform GUI agent with hierarchical multimodal skills and skill-augmented tree search.
GUIRoboTron-Speech 2025 paper, code Speech-instruction GUI agent trained for screenshot grounding, planning, and action prediction.
UI-AGILE 2025 paper Training and inference framework for GUI agents with RL rewards and decomposed high-resolution grounding.
CoAct-1 2025 paper Multi-agent CUA that dynamically routes subtasks between GUI control and code execution.
SEAgent 2025 paper Self-evolving CUA that learns unfamiliar software through exploration, curriculum tasks, and experience.
ComputerRL / AutoGLM-OS 2025 paper Online RL infrastructure for desktop agents with API-GUI actions and distributed virtual environments.
Mobile-Agent-v3 / GUI-Owl 2025 paper, code Foundational GUI agent family spanning mobile, desktop, browser, planning, grounding, and environment RL.
WebSight 2025 paper Vision-first autonomous web agent with planning, reasoning, vision-action, verification, and episodic memory.
UItron 2025 paper Foundational GUI agent with data engineering, interactive infrastructure, perception, grounding, and planning.
UI-TARS-2 2025 paper Native GUI-centered agent model with data flywheel, stabilized multi-turn RL, and hybrid GUI environments.
Instruction Agent 2025 paper GUI agent that extracts executable instructions from demonstrations with verifier and backtracker modules.
Ferret-UI Lite 2025 paper Compact on-device GUI agent with visual tool-use, CoT reasoning, and RL for mobile, web, and desktop control.
UltraCUA 2025 paper Hybrid-action CUA that alternates between GUI control and programmatic tool calls.
MGA 2025 paper Memory-driven GUI agent that observes first, updates structured memory, and then decides actions.
HAR-GUI 2025 paper History-aware reasoning framework that teaches GUI agents to use short-term trajectory context and reflective corrections.
EDAgent 2025 paper Reflection-based GUI agent for electronic-design automation workflows in professional CAD-style software.
MAI-UI 2025 paper Foundation GUI-agent family with device-cloud collaboration, self-evolving data, and online RL.
WebGym 2026 paper Large-scale realistic training environment and RL recipe for visual web agents.
ColorBrowserAgent 2026 paper Web agent with progress summarization and human-in-the-loop knowledge adaptation for long-horizon tasks.
Agent Alpha 2026 paper Step-level MCTS framework that unifies generation, exploration, and evaluation for computer-use agents.
Mobile-Agent-v3.5 / GUI-Owl-1.5 2026 paper, code Multi-platform GUI-agent family with tool/MCP use, memory, multi-agent adaptation, and RL scaling.
SecAgent 2026 paper Efficient multilingual mobile GUI agent using semantic context summaries for long interaction history.
MolmoWeb 2026 paper Open visual web-agent family trained from browser demonstrations and web-GUI perception data.
ClawGUI 2026 paper Full-stack framework for training, evaluating, and deploying GUI agents across devices.
UI-Copilot 2026 paper, code Long-horizon GUI automation with retriever/calculator tools and policy optimization.
AgentLens 2026 paper Mobile GUI agent that adapts user-facing visual modalities during background execution.
uxCUA 2026 paper Trains CUAs to execute interaction flows and assess GUI usability from visual evidence.
Faithful-Agent 2026 paper Mobile GUI agent trained for evidence-grounded and internally consistent actions.
Weblica 2026 paper Reproducible web-replica environments for scaling visual web-agent RL.
EAM 2026 paper Executable agentic memory with state-aware graph construction and value-guided search for long-horizon GUI automation.
MementoGUI 2026 paper Plug-in multimodal memory control for long-horizon GUI trajectories.
PANDO 2026 paper Online skill-distillation web agent with reflection, routing, visual compression, and cache-aware prompting.
UI-KOBE 2026 paper Lightweight mobile GUI agent guided by autonomously explored app knowledge graphs.
Multi-Agent Computer Use 2026 paper, project Manager-subagent CUA architecture for decomposition, parallel execution, and replanning.
OpenWebRL 2026 paper Open online multi-turn RL framework for visual web agents on live websites.
Demo2Tutorial 2026 paper, code Converts screen recordings and interaction logs into structured multimodal tutorials that improve GUI-agent planning.
AsyncWebRL 2026 paper Asynchronous multi-step RL system that improves training throughput for visual web agents.
StainFlow 2026 paper Entity-stain process reward model that tracks visual evidence flow for GUI-agent RL credit assignment.
GUI-AC 2026 paper Continual-learning method that stabilizes GUI-agent RFT with grounding certainty.
HiViG 2026 paper, code History-aware visually grounded critic for pre-execution CUA action checking.
ComAct 2026 paper COM-as-action paradigm and self-correcting ComActor for professional software control.
AGMem 2026 paper Action-grounded visual memory for GUI agents using local image crops tied to successful actions and recoveries.
LLM-as-Code 2026 paper Agentic-programming harness that moves loop control into code for stable long visual operation sequences.
PreAct 2026 paper Compiles successful CUA trajectories into screen-checked state-machine programs for repeated tasks.
RL with Autonomous Evaluation 2026 paper Reinforcement learning for CUAs using autonomous vision-language evaluation as scalable reward feedback.
PEEU 2026 paper Autonomous experience exploration and hindsight utilization for GUI-agent task planning.
GUICrafter 2026 paper, code Weakly supervised GUI agent trained from massive unannotated screenshots plus small calibrated RL data.
Learning from Failure 2026 paper Inference-time self-improvement loop that diagnoses failed CUA trajectories and patches agent behavior.
Xiaomi-GUI-0 2026 paper Real-device closed-loop mobile GUI agent with failure-driven data flywheel and agentic RL.
ATMem 2026 paper Active task-driving memory that maintains workflow state for long-horizon mobile GUI agents.

2.3 Visual Tool-Use and Programmatic Reasoning

Work Year Links Why it matters
VISPROG 2022 paper, project Visual programming approach that composes vision modules through executable steps.
Visual ChatGPT 2023 paper, code Early system connecting ChatGPT-style interaction with visual foundation models.
ViperGPT 2023 paper, code Uses generated Python programs to compose visual tools for reasoning.
Set-of-Mark Prompting 2023 paper, code Simple visual marking strategy widely reused for agent grounding.
LLaVA-Plus 2023 paper, project Trains multimodal assistants to select and invoke visual tools.
Visual Agentic RFT 2025 paper Reinforcement fine-tuning for multimodal agents that browse, code, and manipulate images.
DeepEyes 2025 paper, code Reinforcement learning for active visual reasoning and tool-like visual inspection.
VTool-R1 2025 paper, code Trains VLMs to interleave text with visual tool operations for multimodal chain-of-thought reasoning.
ChartAgent 2025 paper Tool-augmented chart agent that decomposes questions into visual subtasks and interacts with chart images.
Orion 2025 paper Unified visual agent that orchestrates detection, OCR, segmentation, geometry, and other tools for multi-step workflows.
CodeV 2025 paper Code-based visual agent trained with tool-aware policy optimization for faithful image-operation use.
CiQi-Agent 2026 paper, dataset Cultural-heritage visual agent with vision-tool invocation and multimodal retrieval for porcelain reasoning.
MTA-Agent 2026 paper Open recipe for multimodal deep-search agents with verified multi-hop vision-language tool trajectories.
LMM-Searcher 2026 paper, code Long-horizon multimodal search agent with file-based visual memory and on-demand image fetching.
POINTS-Seeker 2026 paper Multimodal agentic search model trained from scratch with agentic seeding and visual history compression.
ProMMSearchAgent 2026 paper Multimodal search agent trained with process-oriented rewards and sim-to-real transfer.
S1-VL 2026 paper Scientific multimodal agent that actively manipulates images with code for visual reasoning.
HierVA 2026 paper Hierarchical visual agent for chart reasoning with manager-worker planning and zoomed visual context.
ODE 2026 paper On-policy data-evolution harness with reusable image-bank references for visual-native multimodal search agents.
MMSkills 2026 paper Multimodal skill packages with visual evidence for reusable agent procedures.
VisHarness 2026 paper Trainable visual agent that learns to route multi-turn reasoning through heterogeneous visual expert tools.
Diversity Over Frequency 2026 paper, project Studies and regularizes visual tool-use diversity in visual chain-of-thought agents.
VESTA 2026 paper Visual statistical-tool agent that creates and reuses diagnostic visualizations, tests, and data transforms.
Astra 2026 paper Agentic spatial-reasoning framework that invokes a world simulator for imagined visual evidence.
IAPO 2026 paper Attribution-aware RL method for improving tool use in small multimodal agents without brittle exact-match rewards.
PERIA 2026 paper Tool-augmented visual agent for spatial reasoning across maps, probing, and reconstruction.
Visual-Seeker 2026 paper, code Visual-native multimodal search agent that actively gathers fine-grained visual evidence.
S-Agent 2026 paper Spatial tool-use agent for continuous multi-view and video reasoning.
ProMSA 2026 paper, code Progressive multimodal search agent that selects image search, text search, or stopping under tool budgets.
Dynamo 2026 paper Training-free vision-language agent that evolves reusable reasoning skills and executable visual tools.
TACO 2026 paper Credit-assignment objective for multimodal code-tool agents that rewards useful visual tool calls.
SimpleSearch-VL 2026 paper Lightweight multimodal agentic deep-search recipe with evidence-verified reasoning and self-summary.

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3. Agentic AIGC and Creative Agents

This section keeps only generation and editing work with an explicit agent loop: planning, tool use, critique, feedback, memory, search, self-correction, or multi-turn execution.

3.1 Agentic Creative Workflows

Work Year Links Why it matters
LLMGA 2023 paper MLLM-based generation assistant for prompt refinement and image editing.
LLaVA-Plus 2023 paper, project Connects visual understanding, generation, retrieval, and tool composition.
GenArtist 2024 paper, project MLLM agent for image generation and editing through decomposition, tool use, and self-correction.
PlotEdit 2025 paper Multi-agent chart-image editing system with extraction, code retrieval, instruction decomposition, and multimodal feedback.
ComfyGPT 2025 paper Self-optimizing multi-agent system for generating and refining ComfyUI image-generation workflows.
RefineEdit-Agent 2025 paper Training-free closed-loop image-editing agent with instruction parsing, planning, tool selection, and visual feedback.
Street Design Multi-Agent Pipeline 2025 paper Multi-agent street-view redesign workflow with localization, prompt optimization, generation, and automated evaluation.
MIRA 2025 paper Plug-and-play iterative image-editing agent that predicts atomic edits from visual feedback.
JarvisEvo 2025 paper, project Self-evolving photo-editing agent with tool selection, interleaved multimodal CoT, and editor-evaluator optimization.
I2E 2026 paper Decompose-then-action image-editing agent that turns object layers into actionable interactive environments.
MiLDEAgent 2026 paper Reasoning-based multi-layer design-document editing agent with layer-aware understanding and targeted modifications.
GenAgent 2026 paper Agentic multimodal model that invokes generators as tools and refines images through reasoning and reflection.
Agent Banana 2026 paper, code Planner-executor image-editing agent for high-definition multi-turn workflows.
SAGE 2026 paper, project Agentic 3D scene generator with critics, tool selection, and iterative self-refinement.
VisionCreator 2026 paper Native visual-generation agentic model with understanding, thinking, planning, and creation.
VisionCreator-R1 2026 paper Reflection-enhanced visual-generation agent with reflection-plan co-optimization.
MSRAMIE 2026 paper Training-free structured-reasoning agent for multi-instruction image editing with state and reference graphs.
WorldAgents 2026 paper Multi-agent 3D world-synthesis pipeline with director, generator, and verifier roles.
GEMS 2026 paper, project Agent-native multimodal generation framework with loop, memory, and skills.
Gen-Searcher 2026 paper, code Search-augmented image-generation agent trained with SFT and agentic RL for knowledge-intensive prompts.
IMAGAgent 2026 paper, code Multi-turn image-editing agent with constraint-aware planning, tool orchestration, and collaborative reflection.
Unify-Agent 2026 paper World-grounded image-synthesis agent with multimodal evidence search, recaptioning, and generation trajectories.
AnomalyAgent 2026 paper Tool-augmented anomaly-synthesis agent with retrieval, masking, quality evaluation, and self-reflection.
Generation Navigator 2026 paper State-aware multi-turn image-generation agent trained with trajectory-level RL.
Code-as-Room 2026 paper Agentic code-synthesis framework that converts top-down room images into executable Blender scenes.
GenEvolve 2026 paper, project Self-evolving image-generation agents via tool-orchestrated visual experience distillation.
GenClaw 2026 paper Code-driven agentic image generation with executable sketches as controllable intermediates.
IEA 2026 paper Conversational image-editing agent that operates explicit parameterized tools with transparent edit traces.
Data2Story 2026 paper, project Multi-agent newsroom that turns data into evidence-grounded multimodal stories with generated visual assets.
InterleaveThinker 2026 paper Multi-agent planner-critic pipeline for interleaved text-image generation.
RS-Gen 2026 paper Training-free reasoning and search-augmented image-generation agent with a closed-loop questioning-and-solving process.
Qwen-Image-Agent 2026 paper Context-centric image-generation agent that plans, reasons, searches, remembers, and incorporates feedback before generation.
ManimAgent 2026 paper, project Self-evolving multimodal agent that writes Manim animation code and stores visual reflection memories across tasks.

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4. Agentic Visual Perception and Grounding

This section keeps visual-understanding work only when it is designed for agents, screen control, action grounding, or risk-aware perception.

4.1 GUI Grounding and Screen Perception

Work Year Links Why it matters
OmniParser 2024 paper, code Parses screenshots into interactable regions for pure-vision GUI agents.
UGround 2024 paper, code Pure-vision GUI grounding baseline without accessibility trees.
Phi-Ground 2025 paper, project GUI-grounding model family tuned for CUA click localization and ScreenSpot-Pro-style deployment settings.
GUI-AIMA 2025 paper, code Aligns intrinsic multimodal attention with GUI grounding signals for efficient coordinate-free click localization.
MEGA-GUI 2025 paper, code Multi-stage GUI grounding agents with ROI zoom and context-aware query rewriting.
SafeGround 2026 paper Uncertainty calibration for deciding when GUI grounding predictions are safe to trust.
See, Point, Refine 2026 paper, code Closed-loop GUI grounding agent that refines cursor localization through visual feedback.
UI-in-the-Loop / UILoop 2026 paper Explicit UI-element comprehension loop for screen-to-action reasoning.
AutoFocus 2026 paper Uncertainty-aware active visual search for high-resolution GUI grounding.
PAGER 2026 paper Point-precise geometric GUI control for pixel-level agent actions.
AQuaUI 2026 paper Adaptive-quadtree visual token reduction for GUI-agent screenshots.

4.2 Agentic Visual Memory and Active Perception

Work Year Links Why it matters
IPR-1 2025 paper, project Interactive physical reasoner that uses world-model rollouts and action code for visual game-to-unseen transfer.
MuSEAgent 2026 paper Multimodal reasoning agent with a quality-filtered stateful-experience bank for adaptive retrieval.
Visual Agentic Memory 2026 paper, code Training-free long-video memory with online indexing, hierarchical storage, and agentic retrieval.
CoSee 2026 paper Audits shared-state collaboration failures in resource-constrained visual agents through read-write-verify traces.
VisualClaw 2026 paper Self-evolving personalized multimodal agent for streaming visual evidence, memory, and skill-bank updates.
DualMem 2026 paper, code Dual visual-verbal memory architecture for multimodal agents that must remember pixel-only cues.
TASKER 2026 paper, code Task-driven keyframe selector for video-guided GUI agents and long-horizon procedural transfer.

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5. Benchmarks and Evaluation

Area Benchmark Links Primary use
Web agents Mind2Web paper, project Offline web action prediction and grounding.
Web agents WebArena paper, code Realistic web tasks with execution-based grading.
Web agents VisualWebArena paper, code Visually grounded web tasks.
Web agents WebLINX paper, project Conversational web navigation demonstrations.
Enterprise agents WorkArena paper, code Enterprise workflow automation.
Desktop/web agents OmniACT paper Benchmark for executable automation scripts across desktop and web tasks.
Web agents WebClick paper Web UI localization benchmark introduced with Surfer-H and Holo1.
Visual web agents WebGym paper Large-scale realistic web-agent training and evaluation environment with rubric-based tasks.
Web agents WebChain / WebChainBench paper Human-annotated real-world web interaction traces with aligned visual, structural, and action data.
Web agents Ego2Web paper Connects egocentric video understanding with online web-agent execution tasks.
Desktop agents OSWorld paper, code Open-ended desktop tasks in real OS environments.
Desktop agents OSWorld 2.0 paper Long-horizon real-world computer-use workflows with partial scoring and execution auditing.
Desktop agents Windows Agent Arena paper, code Windows-specific OS-agent evaluation.
Desktop agents MacArena paper Online macOS benchmark running on Apple Silicon virtualization.
Desktop agents GUI-360 paper, dataset Large-scale Windows CUA dataset and benchmark for grounding, screen parsing, and action prediction.
Desktop agents GUI vs. CLI paper Matched execution-layer benchmark comparing screen-only GUI agents with skill-mediated CLI agents.
Hybrid-interface agents WeaveBench paper Long-horizon tasks requiring coordinated GUI, CLI, code, browser, and external-tool use.
Professional software agents ComCADBench paper Industrial CAD benchmark for professional software agents using GUI and COM-style executable actions.
Professional software agents GUI-EDA paper Electronic-design-automation GUI dataset and benchmark for CAD-style professional workflows.
Presentation agents PPT-Eval paper, project PowerPoint creation and editing benchmark with rubric-based partial credit.
GUI design for agents AUI-Gym paper, code Evaluates whether CUAs can judge and improve automatically generated GUI applications.
Desktop agents OpenComputer paper Verifiable software worlds with state verifiers and auditable rewards.
Desktop agents Workflow-GYM paper Long-horizon GUI workflows in professional software domains.
Desktop agents MyPCBench paper, project Personal-computer tasks over seeded apps and user-specific context.
Scientific instruments LabOSBench paper Web-based scientific-instrument control benchmark for multimodal GUI agents.
Desktop data ProCUA-SFT paper Large-scale synthetic SFT data for desktop computer-use agents.
Mobile agents Android in the Wild paper Android action traces from real-world use.
Mobile agents AndroidWorld paper, code Dynamic Android tasks with reproducible rewards.
Mobile agents AndroidLH paper, project Long-horizon Android benchmark introduced with Mirage-1 for online GUI-agent planning.
Enterprise agents SaaS-Bench paper, code Deployable SaaS systems and professional workflow evaluation.
Enterprise readiness UI-CUBE paper Enterprise-readiness benchmark beyond simple task success.
Living-screen GUI LivingScreen paper, code Short-video-platform GUI tasks where the screen changes continuously between actions.
Omni-modal mobile GUI OmniGUI paper, project Smartphone GUI-agent benchmark with static screenshots, audio cues, and temporal video dynamics.
Video-guided GUI VG-GUIBench paper, project Tests whether GUI agents can learn procedures from video tutorials and act in software.
Long-horizon GUI MementoGUI-Bench paper Memory consistency and decision-making over long GUI trajectories.
Document-guided GUI DocOS paper Agents must search documentation and ground procedures into GUI actions.
GUI exploration ScreenSearch paper Ambiguity-aware desktop GUI state-graph exploration.
GUI grounding ScreenSpot paper, code Mobile, desktop, and web grounding.
GUI grounding ScreenSpot-Pro paper, leaderboard High-resolution professional screen grounding.
GUI grounding PAGE Bench paper Precision-sensitive geometric GUI tasks with pixel-level actions.
GUI grounding Precision-CUA-Bench paper, code Pixel-precise multi-turn cursor localization for software-engineering agents.
GUI grounding DragOn paper Drag, swipe, highlight, resize, and slider grounding tasks for GUI agents.
GUI uncertainty Argus paper Post-hoc uncertainty quantification benchmark for executable GUI grounding in CUAs.
Web-agent behavior VAF paper Controlled evaluation of how visual interface attributes influence web-agent decisions.
CUA stability Repeated Execution Reliability paper Evaluates whether CUAs remain stable across repeated executions of the same task.
Visual tool-use VisualToolBench paper Tool-enabled image perception, transformation, and reasoning benchmark for thinking with images.
Multimodal agentic reasoning Agentic-MME paper Process-verified benchmark for visual expansion, knowledge expansion, tool use, and intermediate-state auditing.
Multimodal search InterLV-Search paper, code Interleaved language-vision agentic search with reusable textual and visual evidence.
Domain visual agents CiQi-Bench paper, dataset Porcelain connoisseurship benchmark requiring visual-tool and retrieval-augmented cultural reasoning.
Visual statistical agents DAWN paper Automated-workflow benchmark for VESTA-style visual statistical tool agents.
Visual memory/video agents VisualClawArena paper Agentic benchmark requiring video evidence, documents, dynamic updates, and executable checks.
Visual memory DMV-Bench paper, code Interactive visual-memory benchmark with pixel-only incidental cues for multimodal agents.
Collaborative multimodal agents GPTNT paper, project Real-time multimodal collaboration benchmark based on Keep Talking and Nobody Explodes.
Interactive spatial agents SpatialWorld paper Vision-only partial-observability benchmark for active spatial evidence gathering and long-horizon planning.
Agentic generation workflows FlowBench paper ComfyUI workflow-generation benchmark for multi-agent visual-generation workflow builders.
Agentic generation CIGEval paper Agentic evaluation framework for conditional image generation.
Agentic editing LongBench-T2I-Edit paper Complex multi-turn image-editing benchmark for closed-loop editing agents.
Agentic editing ArtEdit-Bench paper, project Photo-editing benchmark for self-evolving editor-evaluator agents.
Agentic editing data MIRA-Editing paper Tool-use dataset for iterative image-editing agents with visual feedback.
Agentic document editing MiLDEBench / MiLDEEval paper Multi-layer design-document editing benchmark and evaluation protocol.
Agentic editing MTEditBench paper Multi-turn image-editing benchmark introduced with IMAGAgent.
Agentic generation KnowGen paper, project Search-grounded image-generation benchmark for knowledge-intensive prompts.
Agentic generation FactIP paper World-grounded image-synthesis benchmark for long-tail factual concepts.
Agentic generation GenEvolve-Bench paper, project Multi-turn tool-orchestrated image-generation evaluation.
Agentic generation IA-Bench paper Evaluates image-agent capabilities across planning, reasoning, search, and memory.

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6. Tools and Engineering Resources

6.1 Agent Runtimes

Resource Type Link Primary use
Agent S runtime GitHub Open computer-use agent framework.
UI-TARS Desktop desktop agent GitHub Running GUI agents on local desktops.
ShowUI GUI model GitHub GUI action model and datasets for screenshot agents.
Aguvis GUI model Project Pure-vision GUI-agent models, datasets, and recipes.
LiteCUA MCP CUA GitHub Computer-as-MCP-server environment contextualization for CUAs.
UI-Copilot GUI agent GitHub Long-horizon GUI agent with tool-integrated policy optimization.
OpenCUA CUA stack GitHub Annotation, data, training, and evaluation for computer-use agents.
UItron GUI agent Paper Data engineering and interactive infrastructure for foundational GUI agents.
UI-TARS-2 GUI agent Paper Multi-turn RL and hybrid GUI-environment training for native GUI agents.
UI-AGILE GUI-agent training Paper RL and high-resolution grounding recipe for GUI agents.
Mirage-1 GUI agent Project Hierarchical multimodal skills and online tree search for long-horizon GUI tasks.
Instruction Agent demonstration agent Paper Converting expert demonstrations into verifiable GUI-agent instructions.
MGA GUI memory Paper Observation-centric structured memory for GUI interaction.
CoAct-1 hybrid CUA Paper Routing CUA subtasks between GUI actions and code execution.
Mobile-Agent mobile GUI agent GitHub Mobile and multi-platform GUI-agent implementations.
GUIRoboTron-Speech speech GUI agent GitHub Speech-instruction GUI action prediction from screenshots.
ClawGUI GUI-agent stack Paper Unified training, evaluation, and deployment framework for GUI agents.
Agent Alpha CUA planner Paper MCTS-style generation, exploration, and evaluation for CUAs.
EAM GUI memory Paper Executable graph memory and value-guided search for long-horizon GUI automation.
Demo2Tutorial tutorial distillation GitHub Turning screen recordings into multimodal tutorials for GUI agents.
ComAct software agent Paper COM-as-action control for professional desktop software.
LLM-as-Code CUA harness Paper Code-governed loop control for stable long CUA trajectories.
HiViG critic GitHub History-aware visually grounded action critic for CUAs.
MolmoWeb visual web agent Paper Open visual web-agent models, data mixture, and evaluation harness.
WebGym web-agent environment Paper Realistic visual web-agent RL tasks and rollout infrastructure.
OpenWebRL web-agent RL Paper Online multi-turn RL pipeline for live visual web agents.
AsyncWebRL web-agent RL Paper Asynchronous rollout and training system for visual web agents.
Weblica web-agent environment Paper Reproducible cached web replicas for scalable visual web-agent training.
GUICrafter GUI-agent training GitHub Weakly supervised GUI-agent training from unannotated screenshots.
EDAgent professional GUI agent Paper Reflection-driven GUI control for electronic-design automation software.
uxCUA usability CUA Paper CUA-based GUI usability assessment through executed interaction flows.
BrowserGym browser harness GitHub Reproducible browser-agent experiments.
AgentLab experiment framework GitHub Running and comparing web-agent experiments.
Playwright MCP browser MCP GitHub Browser automation tools exposed through MCP.
Stagehand browser runtime GitHub Natural-language plus code browser automation.
OpenAdapt desktop automation GitHub Recording and replaying GUI demonstrations.
ScreenPipe local capture GitHub Capturing screen and audio context for local agents.
Cua operator stack GitHub Infrastructure for computer-use agents and sandboxed desktops.

6.2 Agentic Visual Perception Tooling

Resource Type Link Primary use
OmniParser GUI parser GitHub Screenshot parsing for pure-vision GUI agents.
UGround GUI grounding GitHub Pure-vision grounding without accessibility trees.
Phi-Ground GUI grounding Project Grounding model family for CUA click localization.
GUI-AIMA GUI grounding GitHub Attention-aligned coordinate-free GUI grounding.
MEGA-GUI GUI grounding GitHub Multi-stage grounding agents with ROI zoom and query rewriting.
SafeGround grounding calibration Paper Risk-aware confidence calibration before GUI actions.
See, Point, Refine closed-loop grounding GitHub Visual-feedback loop for pixel-precise CUA cursor localization.
AutoFocus active perception Paper Training-free active search for high-resolution GUI grounding.
PAGER GUI control Paper Point-precise geometric GUI control for pixel-level actions.
AQuaUI token reduction Paper Adaptive screenshot compression for GUI agents.
AGMem GUI visual memory Paper Action-grounded crop memory for GUI agents.
ChartAgent visual tool agent Paper Chart-specific visual actions such as crop, annotate, localize, and decompose.
CodeV code visual agent Paper Faithful visual reasoning through executable image operations and tool-aware rewards.
CiQi-Agent domain visual agent Dataset Tool-augmented porcelain reasoning data and benchmark resources.
LMM-Searcher multimodal search GitHub Long-horizon multimodal search with file-based visual memory.
POINTS-Seeker multimodal search Paper Agentic seeding and visual-history compression for multimodal search.
ODE search-agent data Paper On-policy data evolution for visual-native search agents.
Astra simulator tool-use Paper World-simulator calls for imagined spatial evidence.
VESTA statistical tool agent Paper Dynamic visual/statistical tool creation for data-model exploration.
Agentic-MME agentic eval Paper Process-level evaluation of visual and knowledge tool expansion.
TACO tool-use RL Paper Credit assignment for useful multimodal code-tool calls.
Visual Agentic Memory visual memory GitHub Online indexing, hierarchical memory, and retrieval for long-video agents.
MuSEAgent experience memory Paper Stateful multimodal experience bank for adaptive reasoning guidance.
TASKER keyframe search GitHub Task-driven keyframe extraction for video-guided GUI agents.
DualMem visual memory GitHub Visual-verbal memory for multimodal agents with pixel-grounded recall.
IPR-1 active reasoning Project Interactive physical reasoning with world-model rollouts and action code.

6.3 Agentic AIGC Tooling

Resource Type Link Primary use
LLaVA-Plus visual tool-use agent Project Tool selection across visual understanding, retrieval, and generation.
GenArtist creative agent Project Decomposed image generation and editing with self-correction.
PlotEdit chart-editing agent Paper Multi-agent chart editing from natural language over PDF or scanned chart images.
ComfyGPT workflow agent Paper Self-optimizing multi-agent ComfyUI workflow generation.
RefineEdit-Agent image-editing agent Paper Closed-loop iterative image editing with visual feedback.
MIRA image-editing agent Paper Iterative perception-reasoning-action loop for image editing.
I2E image-editing agent Paper Object-layer action environment for compositional image editing.
MiLDEAgent design-editing agent Paper Layer-aware editing for multi-layer design documents.
GenAgent generation agent Paper Generator-as-tool agentic image generation.
MSRAMIE image-editing agent Paper Structured multimodal reasoning for multi-instruction image editing.
Gen-Searcher search-generation agent GitHub Search-augmented image generation for knowledge-intensive prompts.
Unify-Agent grounded generation agent Paper Multimodal evidence search, recaptioning, and grounded image synthesis.
Agent Banana image-editing agent GitHub Planner-executor multi-turn image editing.
JarvisEvo photo-editing agent Project Self-evolving editor-evaluator optimization for photo editing.
IMAGAgent image-editing agent GitHub Multi-turn editing with planning, tool orchestration, and reflection.
SAGE 3D scene-generation agent Project Agentic simulator-ready 3D scene generation.
GEMS multimodal generation agent Project Agent loop, memory, and skills for multimodal generation.
GenEvolve agentic generation Project Tool-orchestrated image-generation agent and benchmark resources.
GenClaw code-driven generation Paper Executable sketches as controllable intermediates for image generation.
IEA image-editing agent Paper Parameterized editing tools with transparent conversational edit traces.
Data2Story multimodal story agent Project Multi-agent data storytelling with evidence-grounded generated visuals.
InterleaveThinker interleaved generation Paper Planner-critic multi-agent pipeline for text-image sequence generation.
RS-Gen generation agent Paper Reasoning and search-augmented image-generation framework.
Qwen-Image-Agent image-generation agent Paper Context-aware planning, search, memory, and feedback for image generation.
ManimAgent animation agent Project Self-evolving multimodal agent for Manim animation code generation.

7. Workflow Stacks

Goal Practical starting stack
GUI grounding research ScreenSpot + ScreenSpot-Pro + PAGE Bench + Precision-CUA-Bench + DragOn + SeeClick + OS-ATLAS + ShowUI + OmniParser + UGround + Phi-Ground + GUI-AIMA + MEGA-GUI + SafeGround + See, Point, Refine + AutoFocus + Argus
Web-agent experiments BrowserGym + AgentLab + WebArena + VisualWebArena + WebLINX + WebClick + WebGym + WebChain + Weblica + Ego2Web + OpenWebRL + AsyncWebRL + Surfer-H/Holo1 + WebSight + MolmoWeb + ColorBrowserAgent + PANDO + Multi-Agent Computer Use
Desktop CUA experiments OSWorld + GUI-360 + OSWorld 2.0 + Windows Agent Arena + MacArena + GUI vs. CLI + WeaveBench + PPT-Eval + Agent S/S2 + UI-TARS Desktop + UI-TARS-2 + OpenCUA + LiteCUA + UItron + UI-AGILE + Mirage-1 + CoAct-1 + Instruction Agent + MGA + SEAgent + ComputerRL + UltraCUA + MAI-UI + Ferret-UI Lite + Agent Alpha + EAM + AGMem + ComAct + LLM-as-Code + StainFlow + OpenComputer + Workflow-GYM + PreAct + Learning from Failure
Personal and scientific CUA MyPCBench + MementoGUI + ATMem + ScreenSearch + OpenComputer + LabOSBench + ProCUA-SFT + DocOS + AUI-Gym + LivingScreen + VG-GUIBench + VisualClawArena + GUI-EDA + EDAgent + uxCUA + Repeated Execution Reliability
Mobile-agent experiments Android in the Wild + AndroidWorld + AndroidLH + OmniGUI + AppAgent + Mobile-Agent + Mirage-1 + GUIRoboTron-Speech + Mobile-Agent-v3/GUI-Owl + GUI-Owl-1.5 + Xiaomi-GUI-0 + GUICrafter + UI-KOBE + SecAgent + Faithful-Agent + AgentLens + ClawGUI + Aguvis + UI-Copilot + Ferret-UI Lite
Visual tool-use and search VISPROG + ViperGPT + LLaVA-Plus + DeepEyes + Visual Agentic RFT + VTool-R1 + ChartAgent + CodeV + CiQi-Agent + Orion + MTA-Agent + LMM-Searcher + POINTS-Seeker + ODE + ProMMSearchAgent + MMSkills + VisHarness + VESTA + Astra + IAPO + PERIA + Visual-Seeker + S-Agent + ProMSA + Dynamo + TACO + SimpleSearch-VL + VisualToolBench + Agentic-MME + InterLV-Search
Visual memory and active perception IPR-1 + MuSEAgent + CoSee + Visual Agentic Memory + AGMem + TASKER + VisualClaw + DualMem + DMV-Bench + VG-GUIBench + SpatialWorld + GPTNT
Agentic image, editing, and 3D creation LLaVA-Plus + GenArtist + PlotEdit + ComfyGPT + RefineEdit-Agent + Street Design Multi-Agent Pipeline + MIRA + I2E + MiLDEAgent + GenAgent + MSRAMIE + Gen-Searcher + Unify-Agent + Agent Banana + JarvisEvo + IMAGAgent + SAGE + WorldAgents + VisionCreator + GEMS + Code-as-Room + GenEvolve + GenClaw + IEA + Data2Story + InterleaveThinker + RS-Gen + Qwen-Image-Agent + ManimAgent

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Related Lists

Repository Link Notes
Awesome Multimodal Modeling GitHub Reference style and broader multimodal-modeling taxonomy.
Awesome-GUI-Agents GitHub Focused list for GUI agents and GUI grounding.
GUI-Agents-Paper-List GitHub Systematic paper list for GUI agents.
Awesome Multimodal Large Language Models GitHub Broader MLLM background; not the inclusion scope of this list.
Evolving Visual Generation GitHub Broader visual-generation background; only agentic entries belong here.

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Contributing

Pull requests are welcome when they improve precision, coverage, or maintainability.

Recommended entry format:

| Work | Year | Links | Why it matters |
| --- | --- | --- | --- |
| Paper or project name | 2026 | [paper](...), [code](...) | One sentence explaining the agent loop, tool use, action grounding, memory, critique, or closed-loop evaluation relevance. |

Before adding an item, check:

  • Does it fit visual agents, agentic AIGC, agentic visual perception, benchmark, or tooling?
  • Is there a primary source?
  • Is it meaningfully different from entries already listed?
  • Does the one-sentence relevance explain why a reader should care?
  • Would it still belong here if all generic VLM, generation, OCR, detection, and segmentation papers were excluded?

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Maintenance Policy

  • Keep the list selective. Do not add every adjacent arXiv paper.
  • Remove duplicate rows and weakly scoped papers during each cleanup pass.
  • Prefer primary sources over secondary summaries.
  • Avoid future-looking claims unless the source is public and inspectable.
  • Keep research papers, benchmarks, and tools separated.
  • Re-check links and arXiv IDs before accepting large batches.

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Citation

If this curated index helps your research or engineering work, you can cite it as:

@misc{awesome_visual_agent,
  title        = {Awesome Visual Agent},
  author       = {OpenEnvision},
  year         = {2026},
  howpublished = {\url{https://github.com/OpenEnvision/Awesome-Visual-Agent}},
  note         = {Curated list of visual agents, agentic AIGC workflows, and agent-oriented visual grounding systems}
}

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License

Please follow the repository license when reusing this list. If no license file is present, add one before formal redistribution.

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