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@esohns esohns commented Jan 3, 2024

  • add #include <shellapi.h>; required to compile on my Win32 system
  • add dist() method to vx2d vector class
  • remove renderer->ClearBuffer() call during display; saves some cycles and required for some effects

--> please consider for merging into the mainline !

Erik Sohns added 3 commits January 3, 2024 16:50
- add dist() method to vx2d vector class
- remove renderer->ClearBuffer() call during display; saves some cycles and required for some effects

--> please consider for merging into the mainline !
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