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37 changes: 37 additions & 0 deletions olcPixelGameEngine.h
Original file line number Diff line number Diff line change
Expand Up @@ -3644,6 +3644,43 @@ namespace olc
}
}

#if defined(OLC_PLATFORM_WINAPI)
if (GetMouse(1).bPressed)
{
const auto GetClipboardText = []() -> std::string
{
// Try opening the clipboard
if (!OpenClipboard(nullptr))
return "";

// Get handle of clipboard object for ANSI text
HANDLE hData = GetClipboardData(CF_TEXT);
if (hData == nullptr)
return "";

// Lock the handle to get the actual text pointer
char* pszText = static_cast<char*>(GlobalLock(hData));
if (pszText == nullptr)
return "";

// Save text in a string class instance
std::string text(pszText);

// Release the lock
GlobalUnlock(hData);

// Release the clipboard
CloseClipboard();

return text;
};

std::string data = GetClipboardText();
sTextEntryString.insert(nTextEntryCursor, data);
nTextEntryCursor += (int32_t)data.size();
}
#endif

if (GetKey(olc::Key::ENTER).bPressed)
{
if (bConsoleShow)
Expand Down