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Releases: OZORDI/LibertyRecomp

LibertyRecomp v1.0.1

13 Dec 07:17

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Bug Fixes, CI Improvements & RAGE API Updates

New

  • Added RAGE API documentation and inline implementations
  • Added RAGE.inl and README.md for the RAGE API

Fixed

  • Fixed macOS ARM64 CI build: added missing VCPKG_TARGET_TRIPLET (arm64-osx) to CMake presets
  • Fixed macOS CI workflow: moved ninja installation before vcpkg cache step to ensure it's available during bootstrap
  • Fixed CMake configuration for x_decompress tool: corrected variable name from MARATHON_RECOMP_TOOLS_ROOT to LIBERTY_RECOMP_TOOLS_ROOT

Infrastructure

  • Improved CI/CD pipeline reliability for macOS builds
  • Updated .gitignore

LibertyRecomp v1.0.0

13 Dec 07:08

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Initial Release of LibertyRecomp

What's New

  • GTA IV Xbox 360 recompilation project
  • Full CPU, GPU, and audio recompilation support
  • Cross-platform support (Windows, macOS, Linux)
  • CI/CD pipeline fixes for macOS builds

Bug Fixes

  • Fixed CMake configuration issue with x_decompress tool (incorrect variable name)

Requirements

  • Original GTA IV Xbox 360 disc/files
  • See BUILDING.md for build instructions

Liberty Recompiled v0.1.0-alpha (macOS ARM64)

21 Dec 01:17

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Early development release for macOS ARM64.

This is a work-in-progress build and is NOT meant for public use.

What's Included

  • macOS ARM64 (Apple Silicon) app bundle
  • XenonRecomp integration for PowerPC → C++ translation
  • XenosRecomp integration for shader conversion
  • Installer wizard with ISO/folder/XContent support

Requirements

  • macOS 13.0 or later (Apple Silicon)
  • Legal copy of GTA IV for Xbox 360

Installation

  1. Extract the zip file
  2. Move Liberty Recompiled.app to your Applications folder
  3. Run the app and follow the installer wizard