Releases: OZORDI/LibertyRecomp
Releases · OZORDI/LibertyRecomp
LibertyRecomp v1.0.1
Bug Fixes, CI Improvements & RAGE API Updates
New
- Added RAGE API documentation and inline implementations
- Added RAGE.inl and README.md for the RAGE API
Fixed
- Fixed macOS ARM64 CI build: added missing
VCPKG_TARGET_TRIPLET(arm64-osx) to CMake presets - Fixed macOS CI workflow: moved ninja installation before vcpkg cache step to ensure it's available during bootstrap
- Fixed CMake configuration for x_decompress tool: corrected variable name from
MARATHON_RECOMP_TOOLS_ROOTtoLIBERTY_RECOMP_TOOLS_ROOT
Infrastructure
- Improved CI/CD pipeline reliability for macOS builds
- Updated .gitignore
LibertyRecomp v1.0.0
Initial Release of LibertyRecomp
What's New
- GTA IV Xbox 360 recompilation project
- Full CPU, GPU, and audio recompilation support
- Cross-platform support (Windows, macOS, Linux)
- CI/CD pipeline fixes for macOS builds
Bug Fixes
- Fixed CMake configuration issue with x_decompress tool (incorrect variable name)
Requirements
- Original GTA IV Xbox 360 disc/files
- See BUILDING.md for build instructions
Liberty Recompiled v0.1.0-alpha (macOS ARM64)
Early development release for macOS ARM64.
This is a work-in-progress build and is NOT meant for public use.
What's Included
- macOS ARM64 (Apple Silicon) app bundle
- XenonRecomp integration for PowerPC → C++ translation
- XenosRecomp integration for shader conversion
- Installer wizard with ISO/folder/XContent support
Requirements
- macOS 13.0 or later (Apple Silicon)
- Legal copy of GTA IV for Xbox 360
Installation
- Extract the zip file
- Move Liberty Recompiled.app to your Applications folder
- Run the app and follow the installer wizard