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🏛️ Civilization-Style Strategy Game (Java + JavaFX)

A turn-based strategy game inspired by Sid Meier’s Civilization VI, built entirely in Java and rendered using JavaFX. The project features a client-server architecture with multithreading, enabling multiple players to interact in the same world simultaneously.

🎮 Overview

This project is a recreation and simplification of core mechanics found in Civilization VI. Players can:

  • Expand their territory
  • Manage resources
  • Build units and structures
  • Compete or cooperate with other players on the same server

The goal was to develop a fully functioning strategy game system while practicing object-oriented game design, GUI development, and network programming.

✨ Features

🧠 Game Design

  • Inspired by Sid Meier’s Civilization VI
  • Turn-based gameplay with a tile-based world
  • Units, cities, buildings, technologies, and resource management
  • Clear separation between game logic, UI, and networking layers

🎨 Graphics (JavaFX)

  • Fully implemented GUI using JavaFX
  • Interactive map and game UI
  • Smooth animations and event handling

🌐 Networking

  • Client–Server architecture with sockets
  • Multiple players can join the same world
  • Real-time communication between client and server

🧵 Multithreading

  • The server handles multiple clients concurrently using Java threads
  • Thread-safe data structures and synchronization
  • Ensures responsive gameplay and stable multiplayer sessions

📄 Project Goals

This project was originally built to gain experience in:

  • Java and JavaFX
  • Real-time multiplayer networking
  • Designing GUI-based applications
  • Architecting a game system from scratch
  • Multithreaded server design

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  • Java 99.8%
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