v21.0-alpha
·
276 commits
to master
since this release
What's Changed
- JGR Tweaks + squad friendly markers by @DESTROYGIRL in #1398
- Sync up deathcam duration between client/server and predict observer target by @Agiel in #1444
- Credits page by @DESTROYGIRL in #1447
- Antialias NeoUINormal font at low resolutions by @Rainyan in #1453
- Forbid DirectX level < 9.0 by @Rainyan in #1450
- chore: fix ChapterBackgrounds.txt ignore by @Rainyan in #1458
- Don't penetrate players by @Agiel in #1455
- Optimize performance of bot cloak visibility calculations by @sunzenshen in #1405
- Reduce likelihood that bots fire through friendlies by @sunzenshen in #1348
- Throwing weapons is close to OG by @VantoNortim in #1463
- #1457 Fix incorrect loadout issues by @VantoNortim in #1459
- Add class variable support for gamedata-gen, fix SM gamedata files by @Masterkatze in #1466
- Fixes for ghost beacons by @Rainyan in #1442
- NeoUI - Refactor root NeoUI usages, sound within NeoUI by @nullsystem in #1469
- Reflect skybox in most water materials by @DESTROYGIRL in #1464
- Fix crash when winning by capping the ghost during match point. by @Agiel in #1465
- Fix for "Unable to remove user_custom files" by @Masterkatze in #1471
- Don't allow players to enable xray when alive and mp_forcecamera is set to 0 by @AdamTadeusz in #1474
Full Changelog: v20.0-alpha...v21.0-alpha