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Releases: NAMTeam/Network-Addon-Mod

49 (rev1)

04 Mar 08:11

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NAM 49 (rev1):

  • Bridge Additions and Improvements:
    • Red Truss Arch, Yellow Steel Girder, Green Truss, and Blue Suspension Bridges by IDS2 have been added for Road, Street, One-Way Road, AVE-2, ARD-3, NRD-4, OWR-3, RHW-2, RHW-3, RHW-4, and SAM Sets 2 and 6-11 (68 bridges total).
    • Viaduct Bridges by Kitsune added at L3-L4 for MIS, RHW-4, and RHW-6S, and L0-L2 for Dual RHW-4 and RHW-6S (12 bridges total).
    • Plain Bridges by eggman121 have been added for Hybrid Railway (HRW) at L0-L2 (3 bridges total).
    • Ponte di Piacenza RRW Bridge by Ulisse Wolf added.
    • Yes, that's 84 bridges.
    • Every bridge has had its ceiling height updated (L0/Ground Level=-0.000001, L1=-7.5, L2=-15, L3=-22.5, L4=-30) to allow for a lower ferry clearance and for the elevated bridges to behave as . . . elevated bridges. As result the ferry clearance is now 270.1m / +20.1m. At this time, it is unknown how to get the in the game message to reflect this value, therefore it will incorrectly state the bridge is not suitable for ferries even though it is.
    • For models where property bridge obstruction = false, they have had the property removed after it was discovered the game is incorrectly treating it as bridge obstruction.
    • Night textures fixed for RRW/Rail bridges, including the Iron Girder, Steel Arch, and Green Garabit Viaduct.
    • A pathing issue with the RHW-10S Cable-Stayed Bridge has been fixed.
    • Bridge Controller file has been renamed from "NetworkAddonMod_Bridges_Plugin_Controller.dat" to "NetworkAddonMod_Bridge_Controller.dat".
  • Mass Transit Authority (MTA) Station Update:
    • Improvements across the board to Station Transit-Enabling (TE) properties.
    • Added several new stations, including the SW77 El-Rail-over-Road station, the Mattb325 Victorian Diagonal L1 Viaduct E-RRW and separate HRW versions, the DBSSYMN Winterton HRW L2 Terminal, the DBSSYMN Winterton L2 Viaduct Rail Terminal, the DBSSYMN Dresden HauptBahnHof, the Oidaas and Tyb06 HRW L1 Station, and the Art128 and Tyb06 Noah Diagonal Tram Stop.
    • Changes to the TE modding on the L2 Diagonal Rail stations, so they are now fully functional with E-RRW, you can just drag through the network on the lot. (They are also still functional with the puzzle pieces).
    • DN/MN prop options added.
    • LHD path remapping has been updated for GLR LOTting paths.
  • Street Network and SAM Improvements:
    • Street and SAM network paths have undergone a comprehensive set of improvements.
    • A texture issue has been fixed with the SAM-7 x Avenue OxO intersections.
    • SAM texture file architecture has been redesigned to ease future additions and maintenance.
    • Shadow remapping and LHD pathing has been improved on Elevated Rail and Monorail crossings over SAM.
    • SAM x RRW crosslinks have been improved.
  • RealHighway Improvements:
    • 3-Level Crossings adjacent to 45° FLEXFly setups have been fixed.
    • 45° FLEXFly-over-45° FLEXFly now supported in limited circumstances.
    • The diagonal overhanging models for the RHW-3, RHW-4, and MIS have been redesigned to minimize terrain clipping issues (wherein the terrain would poke through the highway).
    • Major improvements have been made to the Type 21 exemplars on elevated RHW networks, especially those involving placement of support pillars.
    • Diagonal interactions between the RHW-2 and single-tile Maxis networks have been improved, particularly transitions and OxD T-intersections with Street, Road, and One-Way Road.
    • Stability improvements have been made to the L1 and L2 RHW-3 Type A1 ramps.
    • Numerous tooltip texts have been updated to properly indicate current network support.
  • Roundabout Improvements:
    • Thanks to Lucario Boricua, the NAM's roundabouts have received a comprehensive set of pathing fixes, designed to improve capacity and Pedestrian functionality.
  • Other Various Improvements:
    • The NWM's NRD-4 network now has a Diagonal Starter.
    • Various previously-unsupported T-intersections involving Avenues and One-Way Roads have been added.
    • Missing texture for Double Orthogonal Street x Diagonal Avenue intersection has been added.
    • NWM DxD intersections now have improved models with smoother corners and terrain handling. There is also now a non-default option to alter the Road and One-Way Road DxD intersections to use similar overhanging models (the "Wide Corner Road and One-Way Road DxD Intersections" option, found under "2 Additional Network Features > Road, One-Way Road, and Avenue").
    • Raiser/Digger icons have been revised.
    • A new icon has been added at the bottom of the Highways Menu (right near the NAM Controller Marker) to show which capacity level of the NAM Traffic Simulator one has installed.
    • Issues with the Draggable Fractional Angle Road streetlight placement has been addressed.
    • Replaced EU_Common_Sign_Props.dat with a version from rivit, which rescales the props to be a bit smaller.
    • Semi-Auto Turn Lane textures have been updated to fix wealth-related issues reported by Dead_End.
    • Duplicate Rural FTL textures in the US folder have been removed.
    • The Maxis Highway Override (MHO) Diagonal Bridge Enabler (DBE) support files have been added.
    • Fractional Angle Road at-grade crossings with orthogonal RealRailway now have paths.
    • rev1 update: Fixes version mismatch issue in the revised One-Way Road Roundabout paths that could cause CTDs with diagonal Road or One-Way Road connections into the roundabout.

NAM Lite 4 (rev1) has also been released:

  • The issue with the Custom Interchanges button not allowing one to access more than just a single interchange type has been addressed (thanks to /u/Fart_Bard on /r/simcity4 for the report).
  • NAM Lite's file architecture has been better harmonized with that of the full edition of the NAM.
  • rev1 update: Fixes lingering issue (since NAM Lite 3) with the Avenue Roundabouts button and adds the Roundabout path fixes that were also incorporated into NAM 49 (rev1).

48

17 Jan 06:41
6b4373d

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48

Version 48 release.

RealRailway Features:

  •     Draggable OxD, DxO, and DxD crossing support for L1 and L2 ERRW (DTR) over Road, Street, SAM 2-11, One-Way Road, Avenue, RHW-2, Rail, and STR has been added.
    
  •     Fractional Angle Starter Pieces have been added.
    

    Pedestrian Revolution Mod Features:

  •     Seven new draggable PedMall Bridges (built with the Street network) have been added.
    
  •     Aesthetic improvements have been made to the midblock crosswalks, with regional variants (US version gets HAWK crossing signals, EU versions get standard traffic signal).
    

    Street Network Improvements:

  •     Diagonal intersections have been redesigned.
    
  •     Some orthogonal Street intersections have received improved textures.
    
  •     Some aesthetic improvements have been made to streetside signage (including US and EU variations).
    

RealHighway Features:

  •     The Orthogonal FLEX On-Slope Height Transitions have been reimplemented, supporting tighter configurations with FLEXRamps and drag-through construction.
    
  •     The MIS x Road orthogonal intersections have received textural improvements.
    

    Language Support:

  •     The NAM is now fully translated into Italian (thanks to Ulisse Wolf) and Korean (thanks to SimCitySquare).
    
  •     Translations have been expanded for French (thanks to hugues aroux) and Portuguese (thanks to SDA).
    

47

28 Mar 01:18

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47

Pedestrian Revolution Mod Features:

The NAM Team is pleased to present the Classic Draggable Pedmalls, courtesy of Ulisse Wolf and Lucario Boricua. These come in 8 styles, 6 of which are equivalents to the Pedmall Puzzle Pieces, and introducing 2 new designs: the Retrowave Red Brick, inspired in the old brick texture used for the U-Rail in earlier NAM versions, and the Industrial Style, using the concrete surface typical of industrial lots. The initially supported features of these pedmalls include:

Multidirectional draggable starter pieces using the Street network, supporting all orthogonal, diagonal, intersection and roundabout configurations, with the exception of wide radius curves.

Intersection support (OXO T and 4-way) in the form of mid-block crosswalks. These support Road, Avenue, and all two-way Network Widening Mod override networks (TLA-3, AVE-2, ARD-3, NRD-4, TLA-5, RD-4, RD-6, TLA-7 and AVE-6). These draggable pedmalls are also compatible with the FLEX mid-block crosswalk pieces.

Special underground paths enable residential zone development, while crossings discourage car traffic through restricted car paths.

In addition, some enhancements to existing functionality have been implemented:

The override code for the size 3 mid-block crosswalks for TLA-7 and AVE-6 have been overhauled, enabling these to be overridden from one side.

RealHighway (RHW) Features:

RHW-12S A new, 12-lane quadruple-tile RHW network (separable into two dual-tile halves, carrying 6 lanes in each direction) has been added, with the following features:

Three height levels are supported: L0/Ground, L1/7.5-meter elevation, and L2/15-meter elevation. Transitioning between these height levels is supported by the ramp-style FLEX Height Transitions (FLEX-HT), as well as the FLEX OnSlope Transitions (FLEX-OSTs), by connecting them to the RHW-12S networks.

The RHW-12S features the same network crossings presently available to the other S-Type RHW networks, including crossings in all orientations for all Maxis base networks, all other RHW networks, Draggable Ground Light Rail, and Draggable Road Viaducts (L0-under-Viaduct-only), plus Orthogonal x Orthogonal (OxO)-only support for Network Widening Mod networks, Elevated RealRailway (ERRW) Viaducts, Tram-on-Street, Tram-in-Road, and Tram-in-Avenue. Limited Hybrid Railway (HRW) support also exists.

Extensive ramp interface support: supported ramps using FLEXRamps and Draggable Ramp Interfaces (when applicable) include Orthogonal Type A1 (all levels), Type B1 (all levels), Type D1 (all levels), Type E1 (all levels), Type A2 (all levels), Type B2 (L0 only), Type D2 (all levels), Type E2 (L0 only), Type A1-Inside (all levels), Type B1-Inside (all levels), Type D1-Inside (L0 only), Type E1-Inside (L0 only), the new Type A3 (L0 only) and Type D3 (L0 only), plus Diagonal Type A1 (L0 only), Type B1 (L0 only), Type D1 (L0 only), and Type E1 (L0 only).

FLEX Width Transition (FLEX-WT) has been added, to support width transitions between RHW-12S and RHW-10S at all applicable height levels.

FLEXFly over and undercrossings are supported with the RHW-12S (orthogonal-only, as diagonal undercrossings for FLEXFly do not presently exist for any network).

Several bridges have been added (see Bridge section).

Support for FlexSPUI is presently limited, and Three-Level Crossings are not yet supported.

RHW X3 Ramps: The first two FLEX 3-lane ramps, in A3 and D3 configurations, have been provided for RHW-8S, 10S and 12S. At present, only L0 support is available.

General Improvements:

Some enhancements, courtesy of memo, have been made to facilitate FLEXFly-over-FLEXFly functionality.

Some enhancements, courtesy of Flann, to elevated RHW network models have been added.

Various adjacencies involving RHW x RHW crossings next to the base orth-diag curve on the smaller networks (RHW-6S and smaller) have been addressed.

Bridges: A multitude of new bridges have been added, courtesy of IDS2 and Kitsune:

New viaduct bridges for L0 RHW-8S, L0 RHW-10S and L0-L2 RHW-12S.

A pair of new Steel Arch bridges for RHW-10S and RHW-12S.

Base Network Features:

A new 5x5 90° Wide Radius Curve FLEX piece has been added to the Avenue network.

Miscellaneous:

A huge number of bugfixes have been done for this release, including:

Various RHW situations involving "tile drops", such as the RHW-8S-to-6S FLEX Width Transitions, the RHW-8S Type D1, E1, and B2 ramps, and the RHW-10S Type D2 and E2 ramps, have received considerable stability upgrades.

The orientation of the Road end-T on OWR-1 intersection has been corrected.

The orientations of certain NWM intersections involving the OWR-1 network with Euro textures have been corrected.

Stability improvements have been made to the Ground Light Rail crossings with various wider RHW networks.

The Dual Type 230 QCXs with L1 Dual Type 230-over-RHW-8C/6C and RHW-10S/8S have been improved.

Issues in which lane drop arrows appeared in the wrong places on the S-to-C FLEX Width Transitions have been corrected.

The ramp textures for the RHW-10S Type D2 and E2 ramps, as well as for the RHW-8S Type A2-Wide and B2 ramps have been improved.

Orientation and stability issues have been fixed with the Avenue-based AVE-6 and its Thru-T-intersections with Street, Road, and One-Way Road (both Short-T and Long-T).

Orthogonal x Diagonal slip lanes involving Road and One-way Road (OWR) have been re-implemented.

Several hundred path files across all areas of the NAM have been fixed by memo and Tarkus.

More SAM Street crossings with the Rail network have received crossing gates.

Euro wealth textures have been added to the Avenue-based AVE-6 network.

46

16 Jan 09:50

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46
Removes access to non-supported Tram-in-Avenue x Maxis Highway interc…

NAM 45 Release

08 Sep 20:53

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Code used in the public release of NAM 45.

NAM 44 Release

22 Mar 08:47

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Code used in the public release of NAM 44.

NAM 43 Release

26 Dec 21:04

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Fixes conflict between Road Roundabouts and NWM Triple-Tile x Triple-…

NAM 42 Release

25 Aug 07:55

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Fixes up menu buttons and ordering for RHW NC, Curves, and FLEX-WT Ro…

NAM 39 Release

03 Dec 11:28

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Hybrid Railway OST Piece fix!

This commit has the fix for the HRW Onslope Piece. Some preliminay testing should be done but I think the issue with the Piece has been solved! -eggman121

NAM 38 Release

06 Sep 11:18

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Fixes continuation on L1 Viaduct x HRW crossings