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fix(igdb): repair --game-details-path flag typo in game-details workflow#23

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lallaria merged 1 commit into
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fix/igdb-game-details-flag
Jun 10, 2026
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fix(igdb): repair --game-details-path flag typo in game-details workflow#23
lallaria merged 1 commit into
mainfrom
fix/igdb-game-details-flag

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The script invocation in igdb-game-details.yml passed --game details-path (space instead of hyphen). argparse prefix-matched --game to --game-details-path, swallowed details-path as its value, and rejected the real path as an unrecognized argument, failing the job with exit 2.

This was masked until today: every prior run of this workflow (back to May 11) failed at the igdb_env deployment gate because the environment only had a *igdb* tag policy and no main branch policy. With the branch rule added, the first dispatch that reached this step exposed the typo (run 27275538487).

After merge, a workflow_dispatch with all: true will backfill output/igdb_game_details.json — currently 18 worlds have no details entry (6 of them already carry an igdb_id in their manifest).

🤖 Generated with Claude Code

The invocation passed '--game details-path' (space instead of hyphen), so
argparse prefix-matched --game to --game-details-path, swallowed
'details-path' as its value, and rejected the real path as an
unrecognized argument. Masked until now because every run failed at the
igdb_env deployment gate before reaching this step.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
@lallaria lallaria merged commit 08b78ec into main Jun 10, 2026
@lallaria lallaria deleted the fix/igdb-game-details-flag branch June 10, 2026 17:36
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