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10 changes: 4 additions & 6 deletions org.mixedrealitytoolkit.input/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,11 +11,12 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/).

### Deprecated

* Deprecated IHandedInteractor across the interactor implementations, as its info is now queryable directly from IXRInteractor's handedness property. [PR #1042](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1042)
* Deprecated `IHandedInteractor` across the interactor implementations, as its info is now queryable directly from `IXRInteractor`'s handedness property. [PR #1042](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1042)

### Removed

* Removed HandNode property and field from HandModel, as it was largely unused. [PR #1045](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1045)
* Removed HandNode property and field from `HandModel`, as it was largely unused. [PR #1045](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1045)
* Removed `ITrackedInteractor` across the interactor implementations, as it was supporting an unused codepath and there are better ways to get this data (like querying the attach transform). [PR #1044](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1044).

## [4.0.0-pre.1] - 2024-07-16

Expand Down Expand Up @@ -53,10 +54,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/).
* Renamed MRTK RightHand Controller prefab as Obsolete MRTK RightHand Controller.
* Renamed MRTK Gaze Controller prefab as Obsolete MRTK Gaze Controller.
* Renamed MRTK Interaction Manager prefab as Obsolete MRTK Interaction Manager.
* Added ITrackedInteractor interface to GazePinchInteractor class.
* Added ITrackedInteractor interface to HandJointInteractor class.
* Added ITrackedInteractor interface to PokeInteractor class.
* Added ITrackedInteractor interface to MRTKRayInteractor class.
* Added `ITrackedInteractor` to `GazePinchInteractor`, `HandJointInteractor`, `PokeInteractor`, and `MRTKRayInteractor`. [PR #822](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/822)
* Updated new controllerless rig to use HandPoseDrive and PinchInputReader to support devices without a Hand Interaction profile.

### Deprecated
Expand Down