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Michal-Piotrkowski/README.md

Michał Piotrkowski


> I'm a student of Applied Computer Science at the Cracow University of Technology.


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  1. catch-the-phish catch-the-phish Public

    This project implements an AI-driven security system designed to detect and flag malicious content across emails, sms, urls, and general website text.

    JavaScript 1

  2. kosciuszkon-IV-szpont-end-developers kosciuszkon-IV-szpont-end-developers Public

    TypeScript 1

  3. Cavern-of-Mars Cavern-of-Mars Public

    Cavern of Mars is a school project created to replicate the classic 1981 Atari 8-bit game, Cavern of Mars. Developed using TypeScript.

    TypeScript

  4. kosciuszkon-III kosciuszkon-III Public

    A hackathon prototype of an eco-loyalty system where users recycle cans, earn points, and redeem rewards. Built with Angular 17+ and .NET

    C# 2

  5. ZuzannaZawartka/city-blocks2048 ZuzannaZawartka/city-blocks2048 Public

    Multiplayer game created using Express.js and webgl with the socekt.io implementation

    JavaScript 2

  6. geo-app geo-app Public

    A mobile application developed in React Native designed for saving and managing custom geographic points on a map

    JavaScript