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Custom Keybinds
Merlin1809 edited this page Mar 16, 2026
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Iris Extension allows up to 10 custom keybinds to be used by the shader. They are set in the default Minecraft keybinds menu and are all unbound by default.
iext_key.<index> = <method>
Fill <index> with a number ranging from 0 to 9 and <method> with either HOLD or TOGGLE to setup the key for usage in the shader.
To use the key in the shader, each key is assigned to a uniform:
uniform bool IEXT_KEY_<index>;The translation is done in the shader language files like:
iris_extension.keybind.key<index>.name=<name>