Releases: MagelessMayhem/TDSRandomizer
Releases · MagelessMayhem/TDSRandomizer
TDSRandomizer v2.4
Bug fixes:
- Fixed a bug where Farm could be generated twice.
- Fixed a bug which would cause a NameError if the user elected to save the list.
TDSRandomizer v2.3
TDSRandomizer now includes conditions for newer players, namely those with 5 towers or less.
TDSRandomizer v2.2
Added map randomization; you may now have the map to play in randomly selected.
TDSRandomizer 2.2, rev. 1
Fixed a bug that excluded certain towers from future randomizations.
TDSRandomizer v2.1
- Fixed a bug where users were unable to properly generate loadouts if they used a separate list of golden perks.
- Added an option for the bugfix in question; the script will also suggest option selection based on previous action taken.
- The script now tells the user that it created a text file containing the golden perk list, if the user selected said option during golden perk configuration.
- Splash version bump to 2.1.
TDSRandomizer v2.0
It's been a while, eh?
- Users can now interact via UI created with
termcolor. This UI makes it much easier to select towers for randomization. - Users can now save a local file to use for other randomization runs (currently only works with golden perk merging)
- The generated loadout is now displayed in a much cleaner fashion.
- Everything is now generally much cleaner to look at. :)
TDSRandomizer v1.1
Added Warden and event towers (the event towers are commented out).
Increased the preset number of towers to generate to 5.
TDSRandomizer v1
Download the script here if you're too lazy to use Git :P