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21 changes: 21 additions & 0 deletions dark_halls/map.conf
Original file line number Diff line number Diff line change
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game_modes = return {"classes","classic"}
barrier_area = return {pos1={z=0,x=0,y=0},pos2={z=199,x=187,y=65}}
teams = local _={};_[1]="enabled";_[2]="flag_pos";return {blue={look_pos={z=-100,x=12,y=52},[_[2]]={z=109,x=71,y=12.5},[_[1]]=true,pos1={z=54,x=164,y=37},pos2={z=163,x=54,y=11}},red={[_[1]]=true,[_[2]]={z=109,x=147,y=40.5},pos1={z=54,x=164,y=39},pos2={z=164,x=54,y=65}}}
chests = return {{amount=30,pos1={z=55,x=55,y=11.5},pos2={z=76,x=76,y=13.5}},{amount=30,pos1={z=142,x=142,y=39.5},pos2={z=163,x=163,y=41.5}},{amount=16,pos1={z=55,x=92,y=11.5},pos2={z=77,x=125,y=13.5}},{amount=16,pos1={z=92,x=141,y=11.5},pos2={z=125,x=163,y=13.5}},{amount=16,pos1={z=141,x=93,y=39.5},pos2={z=163,x=126,y=41.5}},{amount=16,pos1={z=93,x=55,y=39.5},pos2={z=126,x=77,y=41.5}}}
phys_jump = 1
phys_speed = 1
size = return {z=199,x=187,y=65}
map_version = 3
enabled = true
name = Dark Halls
phys_gravity = 1
initial_stuff = return {"default:pick_steel","default:torch 1","default:cobble 30"}
author = binshaden
hint = Not everything is unbreakable.
license = CC-BY-SA 4.0
others = Other info
treasures = default:torch;0;0;0;0;1;fireflies:firefly;1;4;1;0.1;1;ctf_map:damage_cobble;0;0;0;0;1;
skybox = none
enable_shadows = 0.26
start_time = 5900
time_speed = 1
Binary file added dark_halls/map.mts
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Binary file added dark_halls/screenshot.png
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