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feat: overwrite hasSprite of dummyplayer to return false for all sprites (3449d22)
Overwrite the hasSprite function to always return false so that no sprite manipulation happens on the dummy player. It has been observed that equipping/unequipping items on the dummy player can cause crashes randomly sometimes in various actor functions which access/manipulate sprite brushes. No idea why.
fix: not searching for item in stash during getItemByItemOwner (7fef121)