0.2.0
Note: Changes marked with ! are breaking changes that are not backwards compatible.
CHANGES
- feat: allow specifying folder path for filename of nested tooltip obj (#15)
- feat!: set entityId to null by default in skill nested data (#16)
- feat!: improve nested tooltips item handling (#16)
- feat: prefer to show tooltip of item's skill instead of entity's (#16)
- feat: add ability to generate dynamic text from nested object (#17)
- feat: add ability to specify item for skills that need one for tooltips (#18)
- feat: clone the nested item if its equipped before fetching its skills (6c283c5)
- So nested tooltips of skills which refer to items will now show a tooltip for the skill that would be present on that item instead of showing the tooltip of a skill with the same ID present on the actor who has the item currently equipped.
- feat: add handling for several more keys to dummy player tile (c43cfb0)
FIXES
- fix: nested tooltip link text not wrapping to next line (126bd65)
- fix: hiding damage numbers for real actor skills without items (#18)
- fix(vanilla): unequip bagged items upon calling item container unequip (2a55467)
- This fix is meant to be included in MSU. But we temporarily include it here while MSU is waiting to update, as it is necessary for the proper functioning of the Dummy Player equipping/unequipping process during nested tooltips of skills related to items.
- Also includes fix for MSU not calling its skill_container.onUnequip function from item_container.removeFromBag and removeFromBagSlot functions.