Download the latest version from here.
After unzipping the source code, you can compile it with the following commands...
cd Fullkning
g++ fullkning.cpp -o fullkning.exe -std=c++17fullkning.exe <level-number>./fullkning <level-number>You can create your own level by creating a <level-number>.level file with the following format...
{y-coordinate} {x-coordinate}
{y-coordinate} {x-coordinate}For each coordinate you will have a VirtualBlock which is your cyan O target.
13 1
13 8
15 2
15 3
15 6
15 7
16 2
16 3
16 6
16 7
17 4
17 5
18 3
18 6
19 2
19 7For example this is the level 4.
Since v0.2.0, you can create your own level with the level editor by running the following command...
levelmaker.exe <level-name>...you will see a window like this...
&&&&&&&&&&&&
& &
& $ &
& &
& &
& &
& &
& &
& &
& &
& &
& &
& &
& &
& &
& &
& &
& &
& &
& &
& &
&&&&&&&&&&&&
Use {W, A, S, D}+ENTER to move the cursor
Use {P, R}+ENTER to place and remove a block
Use {Q}+ENTER to quit...and you can create your own level by moving the cursor with W, A, S, D and placing or removing a block with P and R.
ℹ️ - The blocks are placed under the $ character if possible
Then you can save your level by pressing Q and the level will be saved in the levels folder.
You can create your own level with the level editor by running the following command...
g++ levelmaker.cpp -o levelmaker -std=c++17
./levelmaker <level-name>...you will see a window like the one above, now you can create your own level by moving the cursor with W, A, S, D and placing or removing a block with P and R.
ℹ️ - The blocks are placed under the $ character if possible
ENTER after each key press, since v0.5 this is no longer the case for Linux users.
Then you can save your level by pressing Q and the level will be saved in the levels folder.