I am both a Computer Vision Engineer and a Cognitive Robotics Researcher. I dedicate my work to the full spectrum of intelligent systems: from developing modular, high-performance CV pipelines, exploring, training and innovating state-of-the-art AI models to integrating these into both complex Perception environments (automotive industries, fixed cameras, etc.) but also cognitive robotic architectures.
ℹ️ Most of my contributions are within research and private industry frameworks (Eurecat), so public GitHub stats only reflect a portion of my technical output.
- 🎓 Master in Computer Vision (UPC, UAB, UOC & UPF) & BSc in Computer Science (UAB).
- 💼 Computer Vision Engineer and Cognitive Robotics Researcher at Eurecat (Barcelona, Spain).
- 🤖 Specializing in:
- CV & AI Development: Building scalable pipelines for object detection, multi-object tracking, and real-time deployment on edge devices like NVIDIA Jetson.
- Breaking the SOTA: Expertise in pushing the boundaries of State-of-the-Art Computer Vision tasks and training complex deep learning models using PyTorch and TensorFlow.
- 3D Scene Understanding: Advancing robot manipulation through enhanced embeddings and dynamic object interaction.
- Human-Robot Interaction: Integrating Large Language Models (LLMs), Generative AI, and Behavior Trees for social perception and decision-making.
- 🏆 Projects & Fun:
- Developed interactive board games with dedicated websites for a seamless playing experience.
- Creator of 3 Unity Android games.
- Active Kaggle competitor (Python).
TensorFlow · Behavior Trees · NVIDIA Jetson · OpenCV · Unity · Linux
- 📧 Email: pepbravo11@gmail.com
If you are interested in computer vision, robot cognition, or the future of AI-driven perception, feel free to reach out! 🚀
