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Polish combat feedback and mobile runtime#15

Merged
agustin-littlehat merged 8 commits into
mainfrom
runtime-atlas-followup-3
Jun 15, 2026
Merged

Polish combat feedback and mobile runtime#15
agustin-littlehat merged 8 commits into
mainfrom
runtime-atlas-followup-3

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@agustin-littlehat

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Summary

  • add pooled impact/explosion presentation events for weapon, projectile, and shootable hits
  • keep monster corpse/gib visuals grounded and stop blocked monsters from running in place
  • fix portrait mobile controls, prewarmed visibility promotion, and weapon viewmodel preparation

Validation

  • pnpm build
  • pnpm test

@agustin-littlehat agustin-littlehat merged commit 756e56f into main Jun 15, 2026
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2 participants