Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
20 commits
Select commit Hold shift + click to select a range
4597a65
Add Advanced glTF Scene Graph Hierarchy chapter with optimization tec…
gpx1000 May 26, 2026
6458c24
* Add in CI/CD for new advanced gltf tutorial.
gpx1000 May 29, 2026
13233c5
First pass of fixing the antora links.
gpx1000 May 29, 2026
5c75a34
Fix the improper named directory.
gpx1000 May 29, 2026
84eb01b
fix windwos having near/far macros.
gpx1000 May 29, 2026
3938e49
fix minmax being defined in MSVC as a macro. This should fix the CI …
gpx1000 May 30, 2026
565d68e
fix for windows building in CI.
gpx1000 May 30, 2026
90676fb
Attempt to fix Windows CI by matching Jolt's build setup.
gpx1000 May 30, 2026
533d5bc
Attempt to fix Windows CI by matching Jolt's build setup.
gpx1000 May 30, 2026
9a4fe04
Add space in MSVC forced include flag for renderer.h
gpx1000 May 30, 2026
d9e8057
fix minmax being defined in MSVC as a macro. This should fix the CI …
gpx1000 May 31, 2026
d7063ef
Windows is still being difficult. Let's try allowing for straight fi…
gpx1000 May 31, 2026
4ddabb3
Update Jolt to hopefully allow windows to link.
gpx1000 May 31, 2026
659f10d
forward declare as a class to match jolt.
gpx1000 May 31, 2026
15074d9
turn off warn as errors. I'm sure we'll eventually fix the warnings.
gpx1000 May 31, 2026
7608428
Merge branch 'main' into gltf-tutorial
gpx1000 Jun 18, 2026
14e5293
Merge branch 'upstream-main' into gltf-tutorial
gpx1000 Jun 18, 2026
19e6cfe
update for imgui this should allow ci to work.
gpx1000 Jun 18, 2026
5db9ccc
Merge remote-tracking branch 'origin/gltf-tutorial' into gltf-tutorial
gpx1000 Jun 18, 2026
b9896a4
Fix for Windows CI. No longer uses GPU physics.
gpx1000 Jun 18, 2026
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
343 changes: 343 additions & 0 deletions .github/workflows/advanced_gltf_example_ci.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,343 @@
name: Advanced glTF Example CI

on:
push:
paths:
- 'attachments/advanced_gltf/**'
- 'attachments/simple_engine/**'
- '.github/workflows/advanced_gltf_example_ci.yml'
pull_request:
paths:
- 'attachments/advanced_gltf/**'
- 'attachments/simple_engine/**'
- '.github/workflows/advanced_gltf_example_ci.yml'
workflow_dispatch:

jobs:
build:
name: Build (${{ matrix.os }})
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest, windows-latest]

defaults:
run:
working-directory: attachments/advanced_gltf

steps:
- name: Checkout
uses: actions/checkout@v4

# -----------------------------------------------------------------------
# Linux toolchain
# -----------------------------------------------------------------------
- name: Install Clang + Ninja + ccache (Linux)
if: runner.os == 'Linux'
shell: bash
run: |
set -euo pipefail
sudo apt-get update
sudo apt-get install -y clang ninja-build ccache spirv-tools

- name: Select Clang toolchain (Linux)
if: runner.os == 'Linux'
shell: bash
run: |
echo "CC=clang" >> "$GITHUB_ENV"
echo "CXX=clang++" >> "$GITHUB_ENV"

# -----------------------------------------------------------------------
# Windows toolchain
# -----------------------------------------------------------------------
- name: Set up MSVC dev environment (Windows)
if: runner.os == 'Windows'
uses: ilammy/msvc-dev-cmd@v1

- name: Set up Ninja + sccache (Windows)
if: runner.os == 'Windows'
shell: pwsh
run: |
choco install -y ninja sccache
$chocoBin = "C:\ProgramData\chocolatey\bin"
if (Test-Path $chocoBin) {
$chocoBin | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
}
"SCCACHE_DIR=$env:LOCALAPPDATA\Mozilla\sccache" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append

# -----------------------------------------------------------------------
# Compiler cache
# -----------------------------------------------------------------------
- name: ccache (Linux)
if: runner.os == 'Linux'
uses: actions/cache@v4
with:
path: ~/.cache/ccache
key: ${{ runner.os }}-advanced-gltf-ccache-${{ github.sha }}
restore-keys: ${{ runner.os }}-advanced-gltf-ccache-

- name: sccache (Windows)
if: runner.os == 'Windows'
uses: actions/cache@v4
with:
path: ${{ env.SCCACHE_DIR }}
key: ${{ runner.os }}-advanced-gltf-sccache-${{ github.sha }}
restore-keys: ${{ runner.os }}-advanced-gltf-sccache-

# -----------------------------------------------------------------------
# Vulkan SDK — provides slangc + headers; reuses same cache keys as
# simple_engine_ci so the two workflows share cached SDK tarballs.
# -----------------------------------------------------------------------
- name: Cache Vulkan SDK (Windows)
if: runner.os == 'Windows'
id: cache-vulkan-windows
uses: actions/cache@v4
with:
path: C:\VulkanSDK
key: ${{ runner.os }}-vulkan-sdk

- name: Install Vulkan SDK (Windows)
if: runner.os == 'Windows'
shell: pwsh
run: |
$ErrorActionPreference = 'Stop'
if ("${{ steps.cache-vulkan-windows.outputs.cache-hit }}" -ne "true") {
choco install -y aria2
$installer = Join-Path $env:TEMP "vulkan-sdk.exe"
aria2c --split=8 --max-connection-per-server=8 --min-split-size=1M `
--dir="$env:TEMP" --out="vulkan-sdk.exe" `
"https://sdk.lunarg.com/sdk/download/latest/windows/vulkan-sdk.exe"
Start-Process -FilePath $installer `
-ArgumentList "--accept-licenses --default-answer --confirm-command install" `
-Wait -NoNewWindow
}
$vulkanPath = Get-ChildItem "C:\VulkanSDK" |
Sort-Object Name -Descending | Select-Object -First 1 -ExpandProperty FullName
"VULKAN_SDK=$vulkanPath" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
"$vulkanPath\Bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
"CMAKE_PREFIX_PATH=$vulkanPath" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
"Vulkan_INCLUDE_DIR=$vulkanPath\Include" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
"Vulkan_LIBRARY=$vulkanPath\Lib\vulkan-1.lib" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append

- name: Cache Vulkan SDK (Linux)
if: runner.os == 'Linux'
id: cache-vulkan-linux
uses: actions/cache@v4
with:
path: ${{ runner.temp }}/VulkanSDK
key: ${{ runner.os }}-vulkan-sdk

- name: Install Vulkan SDK (Linux)
if: runner.os == 'Linux'
shell: bash
run: |
set -euo pipefail
SDK_DIR="${RUNNER_TEMP}/VulkanSDK"

if [ "${{ steps.cache-vulkan-linux.outputs.cache-hit }}" != "true" ]; then
SDK_TGZ="${RUNNER_TEMP}/vulkan-sdk.tar.xz"
download_ok=0
for url in \
"https://sdk.lunarg.com/sdk/download/latest/linux/vulkan-sdk.tar.xz" \
"https://sdk.lunarg.com/sdk/download/latest/linux/vulkansdk-linux-x86_64.tar.xz"
do
if curl -L --fail -o "$SDK_TGZ" "$url"; then
download_ok=1; break
fi
done
[ "$download_ok" -eq 1 ] || { echo "Vulkan SDK download failed" >&2; exit 1; }
rm -rf "$SDK_DIR"; mkdir -p "$SDK_DIR"
tar -xJf "$SDK_TGZ" -C "$SDK_DIR"
fi

VULKAN_SDK_PATH="$(find "$SDK_DIR" -maxdepth 1 -type d -name '1.*' | sort -r | head -n 1)"
SDK_SYSROOT="$VULKAN_SDK_PATH"
[ -d "$VULKAN_SDK_PATH/x86_64" ] && SDK_SYSROOT="$VULKAN_SDK_PATH/x86_64"

echo "VULKAN_SDK=$VULKAN_SDK_PATH" >> "$GITHUB_ENV"
echo "VULKAN_SDK_SYSROOT=$SDK_SYSROOT" >> "$GITHUB_ENV"
echo "CMAKE_PREFIX_PATH=$SDK_SYSROOT" >> "$GITHUB_ENV"
echo "Vulkan_INCLUDE_DIR=$SDK_SYSROOT/include" >> "$GITHUB_ENV"

for libname in libvulkan.so libvulkan.so.1; do
if [ -f "$SDK_SYSROOT/lib/$libname" ]; then
echo "Vulkan_LIBRARY=$SDK_SYSROOT/lib/$libname" >> "$GITHUB_ENV"; break
fi
done

[ -d "$VULKAN_SDK_PATH/bin" ] && echo "$VULKAN_SDK_PATH/bin" >> "$GITHUB_PATH"
[ -d "$SDK_SYSROOT/bin" ] && echo "$SDK_SYSROOT/bin" >> "$GITHUB_PATH"

if command -v slangc >/dev/null 2>&1; then
echo "SLANGC_EXECUTABLE=$(command -v slangc)" >> "$GITHUB_ENV"
fi

compat_dir="${RUNNER_TEMP}/slang-compat"
mkdir -p "$compat_dir"
pthread_path="$(ldconfig -p | awk '/libpthread\.so\.0/{print $NF; exit 0}' || true)"
if [ -n "${pthread_path:-}" ] && [ -f "$pthread_path" ]; then
ln -sf "$pthread_path" "$compat_dir/libpthread.so"
fi
echo "LD_LIBRARY_PATH=$compat_dir:${SDK_SYSROOT}/lib:${VULKAN_SDK_PATH}/lib:${LD_LIBRARY_PATH:-}" >> "$GITHUB_ENV"

# -----------------------------------------------------------------------
# simple_engine system dependencies
# The advanced_gltf project links against SimpleEngineLib which is built
# from simple_engine's sources, so we need the same library dependencies.
# -----------------------------------------------------------------------
- name: Install simple_engine dependencies (Linux)
if: runner.os == 'Linux'
shell: bash
run: bash ../simple_engine/install_dependencies_linux.sh

- name: Set up vcpkg (Windows)
if: runner.os == 'Windows'
shell: pwsh
run: |
$vcpkgRoot = "C:\vcpkg"
if (-not (Test-Path $vcpkgRoot)) {
git clone https://github.com/microsoft/vcpkg.git $vcpkgRoot
& "$vcpkgRoot\bootstrap-vcpkg.bat" -disableMetrics
}
"$vcpkgRoot" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
"VCPKG_ROOT=$vcpkgRoot" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append

- name: Install simple_engine dependencies (Windows)
if: runner.os == 'Windows'
shell: cmd
run: call ..\simple_engine\install_dependencies_windows.bat

# -----------------------------------------------------------------------
# FetchContent dependency cache (Jolt only; simple_engine deps are system-installed)
# -----------------------------------------------------------------------
- name: Cache FetchContent (Linux)
if: runner.os == 'Linux'
uses: actions/cache@v4
with:
path: attachments/advanced_gltf/build/_deps
key: ${{ runner.os }}-advanced-gltf-deps-v1
restore-keys: ${{ runner.os }}-advanced-gltf-deps-

- name: Cache FetchContent (Windows)
if: runner.os == 'Windows'
uses: actions/cache@v4
with:
path: attachments/advanced_gltf/build/_deps
key: ${{ runner.os }}-advanced-gltf-deps-v1
restore-keys: ${{ runner.os }}-advanced-gltf-deps-

# -----------------------------------------------------------------------
# Configure
# -----------------------------------------------------------------------
- name: Configure (Linux)
if: runner.os == 'Linux'
shell: bash
run: |
set -euo pipefail
extra_args=()
[ -n "${Vulkan_INCLUDE_DIR:-}" ] && extra_args+=("-DVulkan_INCLUDE_DIR=${Vulkan_INCLUDE_DIR}")
[ -n "${Vulkan_LIBRARY:-}" ] && extra_args+=("-DVulkan_LIBRARY=${Vulkan_LIBRARY}")
[ -n "${SLANGC_EXECUTABLE:-}" ] && extra_args+=("-DSLANGC_EXECUTABLE=${SLANGC_EXECUTABLE}")

cmake -S . -B build -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_C_COMPILER=clang \
-DCMAKE_CXX_COMPILER=clang++ \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_PREFIX_PATH="${VULKAN_SDK_SYSROOT:-}" \
"${extra_args[@]}"

- name: Configure (Windows)
if: runner.os == 'Windows'
shell: pwsh
run: |
$extra = @()
if ($env:Vulkan_INCLUDE_DIR) { $extra += "-DVulkan_INCLUDE_DIR=$env:Vulkan_INCLUDE_DIR" }
if ($env:Vulkan_LIBRARY) { $extra += "-DVulkan_LIBRARY=$env:Vulkan_LIBRARY" }
if ($env:VCPKG_ROOT) { $extra += "-DCMAKE_TOOLCHAIN_FILE=$env:VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake" }

cmake -S . -B build -G Ninja `
-DCMAKE_BUILD_TYPE=Release `
-DCMAKE_CXX_COMPILER_LAUNCHER=sccache `
-DCMAKE_C_COMPILER_LAUNCHER=sccache `
$extra

# -----------------------------------------------------------------------
# Build — the tutorial executable + all shader compilation targets
# -----------------------------------------------------------------------
- name: Build
run: cmake --build build --target AdvancedGLTF --parallel 4

- name: Verify shaders compiled
shell: bash
run: |
set -euo pipefail
missing=0
for spv in \
build/shaders/skinning.spv \
build/shaders/morph_accumulate.spv \
build/shaders/pbr_heatmap_vertex.spv \
"build/shaders/pbr_heatmap_fragment_dominant_bone.spv" \
"build/shaders/pbr_heatmap_fragment_weight_distribution.spv"
do
if [ -f "$spv" ]; then
echo " OK $spv"
else
echo " MISSING $spv" >&2
missing=$((missing + 1))
fi
done
[ "$missing" -eq 0 ] || { echo "$missing shader(s) missing" >&2; exit 1; }

- name: Cache stats
if: always()
shell: bash
run: |
command -v ccache >/dev/null 2>&1 && ccache -s || true
command -v sccache >/dev/null 2>&1 && sccache -s || true

# ---------------------------------------------------------------------------
# Validate Python asset tool (no deps beyond stdlib)
# ---------------------------------------------------------------------------
validate-python-tool:
name: Validate add_physics_extras.py
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4

- name: Syntax check
run: python3 -m py_compile attachments/advanced_gltf/assets/add_physics_extras.py

- name: Download SimpleSkin and annotate
shell: bash
run: |
set -euo pipefail
# Fetch a minimal CC0 glTF that has a skin (SimpleSkin from Khronos samples)
curl -fsSL \
"https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Assets/main/Models/SimpleSkin/glTF/SimpleSkin.gltf" \
-o /tmp/SimpleSkin.gltf

python3 attachments/advanced_gltf/assets/add_physics_extras.py \
/tmp/SimpleSkin.gltf \
/tmp/SimpleSkin_physics.gltf

# Verify extras were written
python3 -c "
import json, sys
with open('/tmp/SimpleSkin_physics.gltf') as f:
g = json.load(f)
joints = set()
for skin in g.get('skins', []):
joints.update(skin.get('joints', []))
for idx in joints:
node = g['nodes'][idx]
extras = node.get('extras', {})
if 'collider' not in extras:
sys.exit(f'Node {idx} ({node.get(\"name\",\"?\")}) missing collider extras')
if 'constraint' not in extras:
sys.exit(f'Node {idx} ({node.get(\"name\",\"?\")}) missing constraint extras')
print(f'All {len(joints)} joint(s) annotated correctly.')
"
Loading
Loading