·
10 commits
to main
since this release
- fix: file paths with spaces and plus in name results in not found errors
- fix: GLTFSetting asset > plugins subasset creation in import mode
- fix: safety checks for draco import
- change: reduced memory footprint on texture import for non-memory-streams
[2.19.1] - 2026-02-19
- add: import support for webP textures (requires package https://github.com/netpyoung/unity.webp)
- add: import support for exr textures (requires Unity 6+)
- change: using span arrays for more efficient data handling in texture loading
- fix: plugin list in default GLTF settings asset was not updating when plugins were added or removed
- fix: unsupported texture extensions was using first image instead of skipping the texture, which caused incorrect texture imports in some cases
- fix: animator and statemachine export
- fix: safeguards againts empty bufferview data
[2.18.9] - 2026-02-09
- fix: 'BaseGraphMap' was using wrong property name, changed to '_DstBlendAlpha'
- fix: import of meshes with same attributes but different materials, are now properly deduplicated instead of being imported as separate meshes
- fix: support for Unity 2021.3