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Implementing Procedural Content Generation (PCG) in Mario and Automating the gameplay using OpenCV

This project combines Unity for PCG and OpenCV to automate enemies and other elements in Mario.

Structure

  • OpenCV_automation/ – Python-based automation and image processing
  • Unity/ – Game project files

Important

This repo is not cleaned up for production. It's just a learning/project showcase. This was the academic project for the 5th semester.

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Automating mario using OpenCV in a PCG game level to avoid obstacles and enemies to complete levels.

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