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🚉 Platformer Prototype

Climb to the top of the platforms to grab the coin. Use the gun to distinguish between normal and trap blocks, utilize portals, and make your way to the top. Be careful, though; one wrong step, and we're back to square one. This is a platformer prototype that allows the player to use their gun to navigate a simple platformer to uncover the correct platforms to climb to the top. This also feature procedurally generated terrain created using C++ and visual studio code in Unreal Engine 5. Enjoy!

🎮 Programming Languages & Tools

Unreal Engine Git C++ Visual Studio

🎲 Assets

Default assets provided in the Third Person Template in Unreal Engine.

⚙️Features / Mechanics

  • Projectile leaves splatter and confetti effects on objects.
  • Mirrors that reflect camera view
  • Interactable Portals that allo players to move from one area to another
  • Projectiles that interact with terrain
  • Procedurally Generated Terrain

📷 Screenshots

Terrain Entrance Terrain Overview (without Procedural Terrain)
Procedural Prototype Demo Map Entrance Procedural Platformer Prototype Demo Terrain without Proc Terrain
Terrain Overview (Procedural Terrain) Platform Coin
Procedural Platformer Prototype Demo Terrain Procedural Prototype Demo Coin

📹 Demonstration Video

➡️ Video opens in current tab
Procedural Prototype Demo

Douglas, the Quagsire Certfied 👍

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A platformer prototype exploring key mechanics such as teleportation, dynamic graphics and procedurally generated terrain.

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