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Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ Let's break it down:
From this given prefixes, we now have to edit the XML file as per the example given below.

```xml
<TextureAtlas imagePath="icon-finale.png">
<TextureAtlas imagePath="icon-thing.png">
<SubTexture name="losing0000" x="722" y="0" width="351" height="436" frameX="-41" frameY="-22" frameWidth="435" frameHeight="495"/>
<SubTexture name="losing0001" x="0" y="453" width="351" height="436" frameX="-41" frameY="-22" frameWidth="435" frameHeight="495"/>
<SubTexture name="losing0002" x="0" y="0" width="361" height="453" frameX="-36" frameY="-14" frameWidth="435" frameHeight="495"/>
Expand All @@ -54,8 +54,7 @@ From this given prefixes, we now have to edit the XML file as per the example gi
<SubTexture name="idle0009" x="1434" y="754" width="351" height="377" frameX="-41" frameY="-78" frameWidth="435" frameHeight="495"/>
</TextureAtlas>
```

This is an example from the Impostor V4 Mod.
After the prefixes are edited as per the prefixes given above, the icon will start playing it's animation in the game.

[^pico]: <https://github.com/FunkinCrew/funkin.assets/blob/main/preload/data/ui/freeplay/styles/pico.json>

Expand Down