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148 changes: 148 additions & 0 deletions src/main/resources/assets/earlygame/lang/zh_cn.json
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{
"earlygame.pick_required": "想要挖矿?你需要一把镐子!",
"earlygame.axe_required": "想要砍树?你需要一把斧头!",
"earlygame.broken_bones": "%s 在试图挖掘石头时坏掉了",
"earlygame.splintered": "%s 在试图挖掘木头时坏掉了",

"text.autoconfig.earlygame.title": "早期游戏模组设置",
"text.autoconfig.earlygame.option.warningMessage": "工具需求警告",
"text.autoconfig.earlygame.option.warningMessage.@Tooltip[0]": "§6§l工具需求警告",
"text.autoconfig.earlygame.option.warningMessage.@Tooltip[1]": "显示以告诉你一条警告信息",
"text.autoconfig.earlygame.option.warningMessage.@Tooltip[2]": "任何的挖掘你都需要正确的工具",
"text.autoconfig.earlygame.option.warningMessage.@Tooltip[3]": "木质或石质材料",
"text.autoconfig.earlygame.option.warningMessage.@Tooltip[4]": "§7§o(原版:关)",

"text.autoconfig.earlygame.option.generateStones": "生成石头",
"text.autoconfig.earlygame.option.generateStones.@Tooltip[0]": "§6§l生成石头",
"text.autoconfig.earlygame.option.generateStones.@Tooltip[1]": "设置石头是否在你的世界中生成。如果你选择了关闭,则仍可以通过一个燧石镐来挖掘石头。需要生成一个新的世界来实现修改。",
"text.autoconfig.earlygame.option.generateStones.@Tooltip[2]": " ",
"text.autoconfig.earlygame.option.generateStones.@Tooltip[3]": " ",
"text.autoconfig.earlygame.option.generateStones.@Tooltip[4]": " ",
"text.autoconfig.earlygame.option.generateStones.@Tooltip[5]": "§7§o(原版:是,需要重启)",

"text.autoconfig.earlygame.option.generateSticks": "生成木棍",
"text.autoconfig.earlygame.option.generateSticks.@Tooltip[0]": "§6§l生成木棍",
"text.autoconfig.earlygame.option.generateSticks.@Tooltip[1]": "设置木棍是否在你的世界中生成。如果你选择了关闭,你仍可以通过采集树叶来获得木棍。需要生成一个新世界来实现修改。",
"text.autoconfig.earlygame.option.generateSticks.@Tooltip[2]": " ",
"text.autoconfig.earlygame.option.generateSticks.@Tooltip[3]": " ",
"text.autoconfig.earlygame.option.generateSticks.@Tooltip[4]": " ",
"text.autoconfig.earlygame.option.generateSticks.@Tooltip[5]": "§7§o(原版:是,需要重启)",

"text.autoconfig.earlygame.option.harderGroundBlocks": "让地表方块更硬",
"text.autoconfig.earlygame.option.harderGroundBlocks.@Tooltip[0]": "§6§l让地表方块更硬",
"text.autoconfig.earlygame.option.harderGroundBlocks.@Tooltip[1]": "设置是否使挖掘的时候速率更加缓慢来实现更加真实的效果。",
"text.autoconfig.earlygame.option.harderGroundBlocks.@Tooltip[2]": " ",
"text.autoconfig.earlygame.option.harderGroundBlocks.@Tooltip[3]": "§7§o(原版:是)",

"text.autoconfig.earlygame.option.crafting": "合成设置",
"text.autoconfig.earlygame.option.crafting.@Tooltip[0]": "§6§l合成设置",
"text.autoconfig.earlygame.option.crafting.@Tooltip[1]": "设置在存在兼容性问题的时候是否更改合成配方。可能需要重新加载世界。",
"text.autoconfig.earlygame.option.crafting.@Tooltip[2]": " ",
"text.autoconfig.earlygame.option.crafting.@Tooltip[3]": " ",
"text.autoconfig.earlygame.option.crafting.@Tooltip[4]": " ",

"text.autoconfig.earlygame.option.crafting.enableWoodenTools": "允许木质工具",
"text.autoconfig.earlygame.option.crafting.enableWoodenTools.@Tooltip[0]": "§6§l允许木质工具",
"text.autoconfig.earlygame.option.crafting.enableWoodenTools.@Tooltip[1]": "设置是否允许木质工具被合成",
"text.autoconfig.earlygame.option.crafting.enableWoodenTools.@Tooltip[2]": "",
"text.autoconfig.earlygame.option.crafting.enableWoodenTools.@Tooltip[3]": "§7§o(原版:否)",

"text.autoconfig.earlygame.option.crafting.enableStoneTools": "允许石质工具",
"text.autoconfig.earlygame.option.crafting.enableStoneTools.@Tooltip[0]": "§6§l允许石质工具",
"text.autoconfig.earlygame.option.crafting.enableStoneTools.@Tooltip[1]": "设置是否允许石质工具被合成",
"text.autoconfig.earlygame.option.crafting.enableStoneTools.@Tooltip[2]": "",
"text.autoconfig.earlygame.option.crafting.enableStoneTools.@Tooltip[3]": "§7§o(原版:否)",

"text.autoconfig.earlygame.option.crafting.enablePlanksAndSticks": "允许木板和木棍",
"text.autoconfig.earlygame.option.crafting.enablePlanksAndSticks.@Tooltip[0]": "§6§l允许木板和木棍",
"text.autoconfig.earlygame.option.crafting.enablePlanksAndSticks.@Tooltip[1]": "设置木板和木棍是否可以被合成",
"text.autoconfig.earlygame.option.crafting.enablePlanksAndSticks.@Tooltip[2]": "",
"text.autoconfig.earlygame.option.crafting.enablePlanksAndSticks.@Tooltip[3]": "§7§o(原版:否)",

"text.autoconfig.earlygame.option.damageProbability": "攻击率 (%)",
"text.autoconfig.earlygame.option.damageProbability.@Tooltip[0]": "§6§l攻击率(%)",
"text.autoconfig.earlygame.option.damageProbability.@Tooltip[1]": "设置木质或石质工具击打有伤害的概率。",
"text.autoconfig.earlygame.option.damageProbability.@Tooltip[2]": "",
"text.autoconfig.earlygame.option.damageProbability.@Tooltip[3]": "§7§o(原版: 2.5)",

"text.autoconfig.earlygame.option.flintConsumeProb": "燧石敲打损坏率",
"text.autoconfig.earlygame.option.flintConsumeProb.@Tooltip[0]": "§6§l燧石敲打损坏率",
"text.autoconfig.earlygame.option.flintConsumeProb.@Tooltip[1]": "设置碎石,在被岩石或小刀敲打时的损坏率。",
"text.autoconfig.earlygame.option.flintConsumeProb.@Tooltip[2]": " ",
"text.autoconfig.earlygame.option.flintConsumeProb.@Tooltip[3]": "§7§o(原版:0.3)",

"text.autoconfig.earlygame.option.flintSuccessProb": "燧石敲打成功率",
"text.autoconfig.earlygame.option.flintSuccessProb.@Tooltip[0]": "§6§l燧石敲打成功率",
"text.autoconfig.earlygame.option.flintSuccessProb.@Tooltip[1]": "设置敲打燧石时成功掉落燧石碎片的可能性。",
"text.autoconfig.earlygame.option.flintSuccessProb.@Tooltip[2]": " ",
"text.autoconfig.earlygame.option.flintSuccessProb.@Tooltip[3]": "§7§o(原版:0.7)",

"text.autoconfig.earlygame.option.woodChoppingProb": "木头切割成功率",
"text.autoconfig.earlygame.option.woodChoppingProb.@Tooltip[0]": "§6§l木头切割成功率",
"text.autoconfig.earlygame.option.woodChoppingProb.@Tooltip[1]": "设置原木被成功切割成木板,木板被成功切割成木棍的可能性。",
"text.autoconfig.earlygame.option.woodChoppingProb.@Tooltip[2]": " ",
"text.autoconfig.earlygame.option.woodChoppingProb.@Tooltip[3]": "§7§o(原版:0.5)",

"text.autoconfig.earlygame.option.fireStartProb": "起火概率",
"text.autoconfig.earlygame.option.fireStartProb.@Tooltip[0]": "§6§l起火概率",
"text.autoconfig.earlygame.option.fireStartProb.@Tooltip[1]": "设置成功被起火器起火的可能性。",
"text.autoconfig.earlygame.option.fireStartProb.@Tooltip[2]": " ",
"text.autoconfig.earlygame.option.fireStartProb.@Tooltip[3]": "§7§o(原版: 0.3)",

"item.earlygame.plant_fiber": "植物纤维",
"item.earlygame.lashing": "绳索",

"item.earlygame.fire_starter": "起火器",
"item.earlygame.slingshot": "弹弓",

"item.earlygame.flint_shard": "燧石碎片",
"item.earlygame.flint_knife": "燧石小刀",
"item.earlygame.flint_pickaxe": "燧石镐",
"item.earlygame.flint_axe": "燧石斧",
"item.earlygame.flint_saw": "燧石锯子",

"item.earlygame.copper_nugget": "铜粒",
"item.earlygame.copper_helmet": "铜头盔",
"item.earlygame.copper_chestplate": "铜胸甲",
"item.earlygame.copper_leggings": "铜护腿",
"item.earlygame.copper_boots": "铜靴子",
"item.earlygame.copper_sword": "铜剑",
"item.earlygame.copper_knife": "铜质小刀",
"item.earlygame.copper_shovel": "铜铲",
"item.earlygame.copper_pickaxe": "铜镐",
"item.earlygame.copper_axe": "铜斧",
"item.earlygame.copper_saw": "铜质锯子",
"item.earlygame.copper_hoe": "铜锄",

"item.earlygame.iron_knife": "铁质小刀",
"item.earlygame.iron_saw": "铁质锯子",

"item.earlygame.golden_knife": "金质小刀",
"item.earlygame.golden_saw": "金质锯子",

"item.earlygame.diamond_knife": "钻石小刀",
"item.earlygame.diamond_saw": "钻石锯子",

"item.earlygame.netherite_knife": "下届合金小刀",
"item.earlygame.netherite_saw": "下届合金锯子",

"block.earlygame.stone_rock_block": "石块",
"block.earlygame.andesite_rock_block": "安山岩石块",
"block.earlygame.diorite_rock_block": "闪长岩石块",
"block.earlygame.granite_rock_block": "花岗岩石块",
"block.earlygame.deepslate_rock_block": "深板眼石块",
"block.earlygame.calcite_rock_block": "方解石石块",
"block.earlygame.tuff_rock_block": "凝灰岩石块",
"block.earlygame.sandstone_rock_block": "砂岩石块",
"block.earlygame.red_sandstone_rock_block": "红色砂岩石块",
"block.earlygame.cobbled_andesite": "安山圆石",
"block.earlygame.cobbled_diorite": "闪长圆石",
"block.earlygame.cobbled_granite": "花岗圆石",
"block.earlygame.cobbled_calcite": "方解石圆石",
"block.earlygame.cobbled_tuff": "凝灰岩圆石",

"itemGroup.earlygame.eggroup": "早期游戏",

"advancements.story.smelt_copper.title": "挣点小钱",
"advancements.story.smelt_copper.description": "炼铜"
}