Dancefluencer Rush is a Unity hyper-casual arcade-style mobile game that simulates the fast-paced content creation process of TikTok dance influencers. It takes inspiration from classic games like Dance Dance Revolution, Just Dance and Osu! but steps away from the rhythm genre to focus mainly how many moves replicated under a time limit.
The faster you replicate moves, the more content you churn out to stay relevant, evolve your style and grow your fanbase.
The current build focuses on the core gameplay loop: the player has to perform a sequence of directional inputs to fill a score bar and complete as many rounds as possible before the timer runs out. This concept is meant to simulate a dance influencer creating short-form content, where each round represents recording a new reel and faster input completion allows the player to produce more reels before the time limit is depleted.
- Menu and Screen Navigation: The game supports menu-based transitions across game screens and states.
- Character Selection: Players can play as different dancers, each with their own high score to beat.
- Sequence-Based Input Challenge: Players use arrow keys to match directional prompts, with each move validated as success or fail. The arrow sequence is generated randomly for each round, success moves fill the score bar while failed moves deplete it.
- Time-Based Gameplay: Players have a limited time to complete as many rounds as possible, with the game ending when the timer runs out.
- Mobile UI Scaling: UI layouts are configured to scale across different device sizes in most screens (portrait orientation only).
Follow these steps to open and play the current build in the Unity Editor.
Prerequisites:
- Ensure you have
Unity 6000.3.9f1installed via Unity Hub. - Install the
Androidbuild support modules if you plan to build to a device.
How to run the project:
- Clone or download this repository to your local machine.
- Open Unity Hub, click Add, and select the
Dancefluencer Rushproject folder. - Open the project.
- In the Project window, navigate to the Scenes folder:
Assets/Scenes/. - Double-click on
Gameto load it. - Press the
Playbutton at the top of the Unity Editor to test the game.
When you first open the project, text may be invisible and Unity may default to the PC platform.
To run this correctly, please go toWindow>TextMeshPro>Import TMP Essential Resources, then go toFile>Build Settings, selectAndroid, and clickSwitch Platformto play the game with its intended text, size, and orientation.
Controls in Editor:
- Use the mouse to navigate menus and select characters.
- In the play screen, use arrow keys to simulate mobile swipes and play the game.
The game is planned to expand toward a hybrid-casual model, where the core arcade loop is wrapped in a meta-layer that adds long-term progression through subtle simulation mechanics.
In this extended version, the player would function as an influencer manager who unlocks dancing talents and evolves them into icons by:
- Completing missions to advance their careers.
- Strategically purchasing items to boost video performance.
- Playing arcade sessions to continuously grow a dancer’s follower base, experience, and recognition.
Image Source Note: The game's visuals come from are a mix of free assets, AI-generated images that were manually modified and original images designed by the project author.








