Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins and game soundtracks, and everything in between.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 05 June 2026
Total Time: 2,655 hrs 9 mins
C# 1,069 hrs 37 mins >>>>>>>>>>--------------- 39.95 %
C++ 829 hrs 26 mins >>>>>>>>----------------- 30.98 %
C 351 hrs 21 mins >>>---------------------- 13.12 %
Objective-C 133 hrs 44 mins >------------------------ 05.00 %
GDScript3 90 hrs 54 mins >------------------------ 03.40 %
C/C 62 hrs 13 mins >------------------------ 02.32 %
HTML 24 hrs 16 mins ------------------------- 00.91 %
Other 21 hrs 57 mins ------------------------- 00.82 %



