itr-nvse is an xNVSE plugin for Fallout: New Vegas that bundles engine
fixes, gameplay tweaks, UI/quality-of-life features, and script-facing
commands and event hooks for modders.
- Engine fixes such as
SlowMotionPhysicsFix,VATSProjectileFix,VATSLimbFix,ArmorDTDRFix, and crash fixes - Gameplay tweaks such as
OwnedBeds,OwnedCorpses,FriendlyFire,NoDoorFade, andAshPileNames - Features such as
QuickReadNote,LocationVisitPopup,VATSExtender,OwnerNameInfo,SaveFileSize,QuickDrop, andQuick180 - Script commands and event handlers for dialogue, radio, combat, input, and utility workflows
- Fallout: New Vegas
- xNVSE
Install the release files into the normal Fallout New Vegas data paths:
Data/NVSE/Plugins/Data/config/itr-nvse.iniData/MCM/for the included MCM assets
Most end-user settings live in Data/config/itr-nvse.ini.
Reload config at runtime with:
ReloadPluginConfig itr-nvse
- FEATURES.md: features, commands, and event handlers
- docs/HOOK_REGISTRY.md: runtime hook and patch inventory
- THIRD_PARTY.md: bundled third-party code notes
- LICENSE: project license
Open itr-nvse.sln in Visual Studio 2022 and build Win32
Release or Debug.
The project file contains local post-build copy steps. If you are building in a different environment, update or remove those paths first.
itr-nvse is licensed under the MIT license. See LICENSE.