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Concept

Motivations

This game will

  • strengthen my understanding of dom and js
  • help me develop a routine when approaching a project
  • git commit often
  • applying Agile Workflow
  • reinforce all the concepts learnt from class
  • deepen my understanding of scope
  • be a gauge of my current understanding

Technical Requirements

The game needs to:

  • Display a game in the browser
  • be interactive
  • Include separate HTML / CSS / JavaScript files
  • Use Javascript for DOM manipulation that is triggered by a browser event

Required Deliverables

  • A non-broken game, built by you, hosted somewhere on the internet
  • A link to your hosted working game in the URL section of your Github repo
  • A git repository hosted on Github, with a link to your hosted game, and frequent commits dating back to the very beginning of the project
  • A readme.md file with explanations of the technologies used, the approach taken, installation instructions, unsolved problems, etc.

Design

  • have header to show game name
  • have an display which will render the game it can be displayed in the middle
  • have a side bar for additional infomation
  • have a bar below the display for the user input
  • have a section for the how to instructions

Overall layout shld look like a game console or arcade machine. Color palette might follow retro theme.

Gameplay ideas

Main concept

(MVP) The player has to prevent block of texts moving from one side of the screen from reaching the other side. To prevent this, the player has to type in text with corresponds with the text inside the blocks.

WIREFRAMING

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