RMC#1881
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M41 + Smartgun
PvE Hat/Helmet Ports
PvE Marine Armor
Port PvE Clothing
Port PvE Goggles
Port PvE Glasses
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Respectfully, why. Also, you have the rmc one tap stun baton still in there. |
as rewards for killing xenos, it's loot |
| # - type: RMCArmorSpeedTier | ||
| # speedTier: medium | ||
| - type: ClothingSpeedModifier | ||
| walkModifier: 0.666 |
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33% slowdown? That's more than juggernaut suit
| sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/standard/padded/jungle.rsi | ||
| - type: ClothingSpeedModifier | ||
| walkModifier: 0.725 | ||
| sprintModifier: 0.725 |
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incredible default slowdown on the prototype for what should have no slowdown at all
| - type: Sprite | ||
| sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/standard/padded/jungle.rsi | ||
| # - type: CMArmor | ||
| # armor: 20 |
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protection values commented out without children over-riding them?
| - type: Projectile | ||
| damage: | ||
| types: | ||
| Piercing: 40 |
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that damage amount doesn't seem right, our 9 mm bullets deal 16 piercing. Btw, that explains why xeno HP is over-inflated, the guns on RMC deal 250% damage -- perhaps, we should reduce xenos health correspondingly Hardlight weapon damage to grant similar time to kill as on RMC.
It might be prudent to utilize existing projectiles and magazines instead of porting new ones from RMC.
Same goes for grenades and other types of damage.
Armor also requires to be harmonized against Type I and Type III C1 armor vests.
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this is the base pistol values, it doesn't apply to the pistols themselves as they all have their own values.
| tags: | ||
| - RMCMagazinePistolB92FS | ||
| - type: GunDamageModifier | ||
| multiplier: 0.9 |
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is this component even correctly processed?
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yes, I wrote it myself.
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which means... I'm 80% sure it's functional, barring some major coding oversight by me
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An autorecharging flash as lancer loot?
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Again, this is a one hit stun stun baton that will presumably only be in the hands of freelancers.
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Also, none of these guns have had their damage values brought in line with HL health values. And if they are supposed to be loot, nothing has been given a FUC value or a contraband rating as far as I can tell. |
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This is only a PR to bring them here. I have not moved to tweak or balance them in any way, this pr includes tools for hammered to do balancing afterwards. Let people enjoy their toys in their default state before. We go messing them up |
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alright so, I've applied fixes and modifications as requested by hammered for the time being |
Changelog
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