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44 changes: 0 additions & 44 deletions Resources/Prototypes/Entities/Clothing/Belt/belts.yml
Original file line number Diff line number Diff line change
Expand Up @@ -95,50 +95,6 @@
sprite: Clothing/Belt/belt_overlay.rsi
- type: Appearance

# HL start
- type: entity
parent: [NFClothingBeltStorageBase, ContentsExplosionResistanceBase, BaseC3SyndicateContraband]
id: ClothingBeltUtilitySyndicate
name: blood-red utility belt
description: It can hold various tools while looking fresh as fuck.
components:
- type: Sprite
sprite: _HL/Clothing/Belt/utility.rsi
- type: Clothing
sprite: _HL/Clothing/Belt/utility.rsi
- type: Storage
- type: ItemMapper
mapLayers:
drill:
whitelist:
tags:
- Syndie_Powerdrill
jaws:
whitelist:
tags:
- Syndie_JawsOfLife
multitool:
whitelist:
tags:
- Syndie_Multitool
sprite: _HL/Clothing/Belt/belt_overlay.rsi
- type: Appearance

- type: entity
parent: ClothingBeltUtilitySyndicate
id: ClothingBeltUtilitySyndicateFilled
suffix: filled
components:
- type: StorageFill
contents:
- id: SyndicateJawsOfLife
- id: SyndicateWelderExperimental
- id: SyndicatePowerDrill
- id: SyndicateMultitool
- id: ClothingHandsGlovesCombat
- id: ClothingMaskGasSyndicate
# HL end

- type: entity
parent: NFClothingBeltStorageBase # Frontier: ClothingBeltStorageBase<NFClothingBeltStorageBase
id: ClothingBeltChiefEngineer
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Clothing/Masks/masks.yml
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@
- type: IngestionBlocker # Goobstation

- type: entity
parent: [ClothingMaskGas, BaseC3SyndicateContraband, ContrabandClothing] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent
parent: [ClothingMaskGas, BaseC1Contraband] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent ## HL: C3 > C1
id: ClothingMaskGasSyndicate
name: syndicate gas mask
description: A close-fitting tactical mask that can be connected to an air supply.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -388,7 +388,7 @@
sprite: Clothing/OuterClothing/Coats/syndicate/coatsyndiecap.rsi

- type: entity
parent: [BaseC3SyndicateContraband, ClothingOuterCoatHoSTrench, ContrabandClothing] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, add ContrabandClothing as parent
parent: [BaseC2Contraband, ClothingOuterCoatHoSTrench, ContrabandClothing] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, add ContrabandClothing as parent ## Hardlight: C3 -> C2
id: ClothingOuterCoatSyndieCapArmored
name: syndicate's armored coat
description: The syndicate's armored coat is made of durable fabric, with gilded patterns.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -511,7 +511,7 @@
sprite: Clothing/Uniforms/Jumpskirt/hosformaldress.rsi

- type: entity
parent: [UnsensoredClothingUniformSkirtBase, ContrabandClothing ] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, ContrabandClothing
parent: [UnsensoredClothingUniformSkirtBase] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, ContrabandClothing ## HL: Noncontra clothing
id: ClothingUniformJumpskirtOperative
name: operative jumpskirt
description: Uniform for elite syndicate operatives performing tactical operations in deep space.
Expand Down Expand Up @@ -625,7 +625,7 @@
sprite: Clothing/Uniforms/Jumpskirt/lawyergood.rsi

- type: entity
parent: [ClothingUniformSkirtBase, ContrabandClothing] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, ContrabandClothing
parent: [ClothingUniformSkirtBase] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, ContrabandClothing ## HL: Noncontra clothing
id: ClothingUniformJumpskirtSyndieFormalDress
name: syndicate formal dress
description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this."
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10 changes: 5 additions & 5 deletions Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
Original file line number Diff line number Diff line change
Expand Up @@ -738,7 +738,7 @@
sprite: Clothing/Uniforms/Jumpsuit/lawyergood.rsi

- type: entity
parent: [UnsensoredClothingUniformBase, BaseC3SyndicateContraband, ContrabandClothing] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent
parent: [UnsensoredClothingUniformBase] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent ## HL: C3 -> C)
id: ClothingUniformJumpsuitPyjamaSyndicateBlack
name: black syndicate pyjamas
description: For those long nights in perma.
Expand All @@ -749,7 +749,7 @@
sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicateblack.rsi

- type: entity
parent: [UnsensoredClothingUniformBase, BaseC3SyndicateContraband, ContrabandClothing] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent
parent: [UnsensoredClothingUniformBase] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent ## HL: C3 -> C)
id: ClothingUniformJumpsuitPyjamaSyndicatePink
name: pink syndicate pyjamas
description: For those long nights in perma.
Expand All @@ -760,7 +760,7 @@
sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicatepink.rsi

- type: entity
parent: [UnsensoredClothingUniformBase, BaseC3SyndicateContraband, ContrabandClothing] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent
parent: [UnsensoredClothingUniformBase] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent ## HL: C3 -> C)
id: ClothingUniformJumpsuitPyjamaSyndicateRed
name: red syndicate pyjamas
description: For those long nights in perma.
Expand Down Expand Up @@ -815,7 +815,7 @@
sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi

- type: entity
parent: [UnsensoredClothingUniformBase, BaseC3SyndicateContraband, ContrabandClothing] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent
parent: [UnsensoredClothingUniformBase] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as parent ## HL: C3 -> C0
id: ClothingUniformJumpsuitOperative
name: operative jumpsuit
description: Uniform for elite syndicate operatives performing tactical operations in deep space.
Expand Down Expand Up @@ -1119,7 +1119,7 @@
sprite: Clothing/Uniforms/Jumpsuit/hawaiyellow.rsi

- type: entity
parent: [ClothingUniformBase, BaseC3SyndicateContraband, ContrabandClothing] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as a parent
parent: [ClothingUniformBase] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband, added ContrabandClothing as a parent ## HL: C3 -> C0
id: ClothingUniformJumpsuitSyndieFormal
name: syndicate formal suit
description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this."
Expand Down
2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml
Original file line number Diff line number Diff line change
Expand Up @@ -307,7 +307,7 @@

- type: entity
id: BedsheetSyndie
parent: [ BedsheetBase, BaseC3SyndicateContrabandNoValue ] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContrabandNoValue
parent: [ BedsheetBase ] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContrabandNoValue ## Hardlight: C3 -> C0
name: syndicate bedsheet
description: It has a syndicate emblem and it has an aura of evil.
components:
Expand Down
2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@
sprite: Objects/Misc/Handy_Flags/NT_handy_flag.rsi

- type: entity
parent: [BaseItem, BaseC3SyndicateContraband, RecyclableItemClothSmall] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband added RecyclableItemClothSmall
parent: [BaseItem, RecyclableItemClothSmall] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband added RecyclableItemClothSmall ## Hardlight: C3 -> C0
id: SyndieHandyFlag
name: syndicate handheld flag
description: "For truly rebellious patriots. Death to NT!"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@

- type: entity
name: jaws of death
parent: [JawsOfLife, BaseC3SyndicateContraband] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband
parent: [JawsOfLife, BaseC2Contraband] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband ## Hardlight: C3 -> C2
id: SyndicateJawsOfLife
description: Useful for entering the station or its departments.
components:
Expand Down
107 changes: 0 additions & 107 deletions Resources/Prototypes/Entities/Objects/Tools/tools.yml
Original file line number Diff line number Diff line change
Expand Up @@ -314,113 +314,6 @@
soundHit:
path: "/Audio/Items/drill_hit.ogg"

### HL start
- type: entity
name: gorlex maraudrill
parent: [PowerDrill, BaseC3SyndicateContraband] # Frontier: BaseSyndicateContraband<BaseC3SyndicateContraband
id: SyndicatePowerDrill
description: An advanced powered hand drill.
components:
- type: Sprite
sprite: _HL/Objects/Tools/syndie_drill.rsi
state: drill_screw
- type: Item
sprite: _HL/Objects/Tools/syndie_drill.rsi
inhandVisuals:
left:
- state: inhand-left
right:
- state: inhand-right
size: Small
- type: Tool
qualities:
- Screwing
speedModifier: 3.0
- type: MultipleTool
entries:
- behavior: Screwing
sprite:
sprite: _HL/Objects/Tools/syndie_drill.rsi
state: drill_screw
useSound: /Audio/Items/drill_use.ogg
changeSound: /Audio/Items/change_drill.ogg
- behavior: Anchoring
sprite:
sprite: _HL/Objects/Tools/syndie_drill.rsi
state: drill_bolt
useSound: /Audio/Items/drill_use.ogg
changeSound: /Audio/Items/change_drill.ogg
- type: MeleeWeapon
damage:
types:
Piercing: 14
- type: Tag
tags:
- Syndie_Powerdrill

- type: entity
name: multitaser
parent: [BaseItem, BaseC3SyndicateContraband]
id: SyndicateMultitool
description: An illegal tool to copy, store, and send electrical pulses and signals through wires, machines, and people.
components:
- type: EmitSoundOnLand
sound:
path: /Audio/Items/multitool_drop.ogg
- type: Sprite
sprite: _HL/Objects/Tools/multitaser.rsi
layers:
- state: icon
- state: green-unlit
shader: unshaded
- type: Item
size: Small
- type: Clothing
sprite: _HL/Objects/Tools/multitaser.rsi
quickEquip: false
slots:
- Belt
- type: Tool
qualities:
- Pulsing
- type: NetworkConfigurator
- type: ActivatableUI
key: enum.NetworkConfiguratorUiKey.List
inHandsOnly: true
- type: UserInterface
interfaces:
enum.NetworkConfiguratorUiKey.List:
type: NetworkConfiguratorBoundUserInterface
enum.NetworkConfiguratorUiKey.Configure:
type: NetworkConfiguratorBoundUserInterface
enum.NetworkConfiguratorUiKey.Link:
type: NetworkConfiguratorBoundUserInterface
- type: Tag
tags:
- Syndie_Multitool
- DoorElectronicsConfigurator
- type: PhysicalComposition
materialComposition:
Steel: 100
Plastic: 100
- type: StaticPrice
price: 28 # Frontier 56<28
- type: GuideHelp
guides:
- Networking
- WirePanels
- Airlocks
- InspectingPower
- type: MeleeWeapon
wideAnimationRotation: -90
attackRate: 2
damage:
types:
Shock: 8
soundHit:
path: /Audio/Items/Defib/defib_zap.ogg
### HL end

- type: entity
id: RCD
parent: BaseItem # Frontier: remove BaseEngineeringContraband
Expand Down
41 changes: 41 additions & 0 deletions Resources/Prototypes/_HL/Entities/Clothing/Belt/belts.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,41 @@
- type: entity
parent: [NFClothingBeltStorageBase, ContentsExplosionResistanceBase, BaseC1Contraband ]
id: ClothingBeltUtilitySyndicate
name: blood-red utility belt
description: It can hold various tools while looking fresh as fuck.
components:
- type: Sprite
sprite: _HL/Clothing/Belt/utility.rsi
- type: Clothing
sprite: _HL/Clothing/Belt/utility.rsi
- type: Storage
- type: ItemMapper
mapLayers:
drill:
whitelist:
tags:
- Syndie_Powerdrill
jaws:
whitelist:
tags:
- Syndie_JawsOfLife
multitool:
whitelist:
tags:
- Syndie_Multitool
sprite: _HL/Clothing/Belt/belt_overlay.rsi
- type: Appearance

- type: entity
parent: ClothingBeltUtilitySyndicate
id: ClothingBeltUtilitySyndicateFilled
suffix: filled
components:
- type: StorageFill
contents:
- id: SyndicateJawsOfLife
- id: SyndicateWelderExperimental
- id: SyndicatePowerDrill
- id: SyndicateMultitool
- id: ClothingHandsGlovesCombat
- id: ClothingMaskGasSyndicate
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