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Code-Blue

GDG group project - theme "Crash"

Team Members

Hana Ahmed-Mahmoud

Angelique Hulot (@anqilique)

Amy Chen .-.

ciara

Preview

title scene

Coding conventions

  • Camel casing
  • Sign off commits with your name
  • Good variable names
  • Kindness !!

Development Diary

7/4/2025

Hana

  • I created the basic folder structure and movement for player ready for future sessions. Please feel free to add folders for prototypes, add any music and art created too!

Angelique

  • Imported the .mp3 music files from Discord, just as a test. (It worked!)

20/04/2025

Angelique

  • Created a state machine for the player. Currently we have Move and Idle states.
  • Created a skeleton for the main menu. Added transition to game scene on play.
  • Put the player into the game scene.

23/04/2025

ciara

  • added nurse and doctor walking sprites

Angelique

  • Animated the movement of the player character.
  • Created zombie state machine.
  • Created random wandering state for zombie.
  • Created basic zombie chasing behaviour.

24/04/2025

Angelique

  • Import base components for health and hurtbox.
  • Implemented these for zombies. -> Can take damage, die.
  • Added player projectile attack. -> Left click.

ciara

  • added reception, hotbar
  • added hospital walls and floors

26/04/2025

Angelique

  • Game environment setup. No collision yet.

27/04/2025

Hana

  • Added sound effects and game music
  • Added collisions, called Angelique for help
  • Added basic credits and control screen

Angelique

  • Attempt to style the Main Menu using theme.
  • Organise file structure.
  • Rework the audio, created an Audio Manager.

28/04/2025

Angelique

  • Procrastinate actual work.
  • Make fancy main menu instead.
  • Also fancified the credits scene.

29/04/2025

Angelique

  • Animate the controls menu.

01/04/2025

Angelique

  • Test exporting to itch.io.
  • Darken the environment.
  • Set up lighting.
  • Experiment with mouse cursor.

02/04/2025

Angelique

  • Zombies can now damage the Player's Health Component.
  • Zombies leave the Player alone when they die.
  • Stop Player attack projectile passing through walls/enemies.

03/05/2025

Angelique

  • File organisation.
  • Zombie pathfinding around walls.
  • Randomly spawn zombies.
  • Animate zombie movement.
  • Add weapon sprite.
  • Working pause menu.

04/05/2025

Angelique

  • Edit visibility.
  • Create Patients.
  • Increase spawn rate of Zombies.

Hana

  • Enemy health bar
  • Player overlay health bar
  • Added game over screens

05/05/2025

Hana

  • Adding zombie sound effects
  • Adding zombie death effects

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GDG group project - theme "Crash"

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