This mod for Dungeon Siege 1 adds a configurable slider below the field commands to change the game speed beyond the limits of both the development and release versions of the game.
The slider gets hidden along with the field commands panel by default. The game speed is natively saved and restored in saved games.
It is compatible both with Dungeon Siege and Legends of Aranna and should not conflict with other mods (unless they modify the field commands too).
It's available for download on NexusMods.
- In your installation directory, make sure you have
ikkyoplus.dllorikkyoplus_loa.dll. - For Dungeon Siege, place
genGameSpeedSlider.dsresin yourResourcesfolder. - For Legends of Aranna, place
genGameSpeedSliderLOA.dsresin yourDSLOAfolder.
The mod supports loading settings from DungeonSiege.ini (or launch parameters).
For Dungeon Siege, the configuration file will be located here while for Legends of Aranna, it will be located here.
Here are the supported settings:
gen_auto_hide = true ; auto-hide the slider when the field commands panel is hidden
gen_min_speed = 0.1 ; minimum game speed (0.1 = 10%)
gen_max_speed = 10.0 ; maximum game speed (10.0 = 1000%)
gen_show_speed = true ; display game speed changes at the top
If these settings are missing or incorrectly set, the default values will be the ones shown above.
Note: if you're going to use launch parameters, do not put a space before/after the = sign.
- Speed can only be changed in 0.1 increments.
- Speed can't be changed in multiplayer.
- The new slider doesn't get updated when interacting with the speed slider in the game options or the game speed hotkeys, both of which are still capped at a speed of 1.2. This can't be fixed.
- The slider doesn't get hidden when using the Field Command hotkey. This can't be fixed.
- The slider's minimum value is always 1, therefore if you use a minimum value different than 0.1, your current value won't be equal to the game speed * 10. This is to account for custom minimum values and can't be fixed.