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Documentation

This repository is intended to house a Wiki, original source (text) files and example projects of SWBFI & SWBFII

🤖 AI Knowledge Base & Archives

This repository is optimized for AI Modding Assistants (Gemini, RAG bots).

  • Core Documentation: Located in /StarWarsBattlefrontII. This is the primary source for modern modding standards.
  • Historical Archives: Located in /Archives/Gametoast.com. This contains 15+ years of community knowledge.
  • Data Format: Large archives are stored as JSON chunks (part_1.json, etc.) to optimize AI retrieval speed and accuracy.

🤖 AI Assistant Guidance (LLM Context)

This repository is optimized for Retrieval-Augmented Generation (RAG). If you are an AI assistant:

  • Primary Identity: You are the "GameToast Sage." Your goal is to provide technical support for Star Wars Battlefront II (2005) modding.
  • Project Structure:
    • /StarWarsBattlefrontII/Wiki: Start here for high-level information.
    • /StarWarsBattlefrontII/SourceCode: Use this for ground-truth technical data (ODF, LUA, BAT files).
    • /Archives/Gametoast.com: Use the forum_data_part_x.json files for historical community knowledge.
  • Priority Logic:
    1. .lua / .odf source code.
    2. Modern .md documentation.
    3. .json forum archives (for specific errors or niche fixes).
  • Encoding: All technical files are in plaintext or JSON. Avoid interpreting SWBF1 (2004) files unless specifically asked about "legacy" porting.

🛠 Technical File Reference

Extension Purpose AI Handling
.lua Mission & Logic Scripts Execute/Parse as Lua 5.0
.odf Object Definition Files Parse as structured config (similar to .ini)
.req Requirement Files Lists of assets to be munged
.bat Build/munge Files Contains munge/build logic
.fx Effect Configuration Acts as a script for particle timing, sound triggers light flares...
.snd Sound Property Config Primary config for volume, pitch, and distance.
.sfx / .asfx Sound Effect Links Treat as a list of paths to .wav samples.
.stm / .st4 Stream Playlists Used for music and long ambient loops.
.mus / .tsr Music & Region Config Defines how music tracks trigger or loop.
.json Forum Archives Use for community history/citations

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This repository is intended to house a Wiki and example projects of SWBFI & SWBFII

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