v0.3.4 - fix for broken onVisibilityChanged in non epic gametypes since WoT 1.10.0.2#3
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CH4MPi wants to merge 51 commits intoGambitER:masterfrom
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v0.3.4 - fix for broken onVisibilityChanged in non epic gametypes since WoT 1.10.0.2#3CH4MPi wants to merge 51 commits intoGambitER:masterfrom
CH4MPi wants to merge 51 commits intoGambitER:masterfrom
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CH4MPi
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Jul 12, 2020
- check for epicMapOverlayVisibility & isRespawnScreenVisible to disable visibility of guiflash elements
- updated swc-files from WoT client 1.9.1.2
- GUIFlash.swf re-compiled
- gambiter.guiflash_0.x.x.wotmod recompiled and version number increased
- small console text output when guiflash was initialised
translated to english
- GUIFlash elements disabled when select-spawn page is visible in battle royal mode. - simple build script added. It stores the wotmod-package and zip-package into the build-folder - changes: wotmod package no longer contains the .py files! It's not needed. The PYC files are not crypted and the project is open source - The LICENSE and README.md stays stays as respect for the original author. - README.md: URL to the english Wiki changed to my fork - version number increased to 0.3.6 to avoid confusing (because there's a 0.3.5 version outside) - gambiter.guiflash_0.3.6.wotmod included - guiflash_0.3.6_1.10.1.0.zip included
- GUIFlash elements disabled when select-spawn page is visible in battle royal mode. - simple build script added. It stores the wotmod-package and zip-package into the build-folder - changes: wotmod package no longer contains the .py files! It's not needed. The PYC files are not crypted and the project is open source - The LICENSE and README.md stays stays as respect for the original author. - README.md: URL to the english Wiki changed to my fork - version number increased to 0.3.6 to avoid confusing (because there's a 0.3.5 version outside) - gambiter.guiflash_0.3.6.wotmod included - guiflash_0.3.6_1.10.1.0.zip included
- fix for broken onBattleRoyaleSpawnVisibilityChanged hook - version number increased to 0.3.7 - gambiter.guiflash_0.3.7.wotmod included - guiflash_0.3.7_1.10.1.3.zip included
- fix for broken onBattleRoyaleSpawnVisibilityChanged hook - version number increased to 0.3.7 - gambiter.guiflash_0.3.7.wotmod included - guiflash_0.3.7_1.10.1.3.zip included
- textfield propertie 'GlowFilter' added - WG swc files removed from project - swc markdown file added with info where the latest swc files from WG can be found - version number increased to 0.3.8 - gambiter.guiflash_0.3.8.wotmod included - guiflash_0.3.8_1.13.0.0.zip included
- added ability to work with lobby view (by PolyacovYury) - zip package with current wot mods folder removed - some inspection directives added to reduce PyCharm code check warnings - version number increased to 0.3.9 - gambiter.guiflash_0.3.9.wotmod included
- g_guiViews cleanup when leaving lobby and battle - updateComponent no longer skips ImageEx components - version number increased to 0.4.0 - gambiter.guiflash_0.4.0.wotmod included
- hotfix for broken animation - version number increased to 0.4.1 - gambiter.guiflash_0.4.1.wotmod included
- hotfix for broken animation - version number increased to 0.4.1 - gambiter.guiflash_0.4.1.wotmod included
Corrected filenames. gui.pkg was splitted in 2 files by WG years ago. gui-part1.pkg (lobby) and gui-part2.pkg (battle)
It's just a personal preference and it was already used in previous builds of GUIFlash. Please keep version syntax up to 3 digits: 0.4.x │ │ │ │ │ └───────── build number │ └─────────── minor number └───────────── major number
- fix position animation issues once and for all (by PolyacovYury) - version number increased to 0.4.2 - gambiter.guiflash_0.4.2.wotmod included
- fixed an import error (v1.17 CT) - version number increased to 0.4.3 - gambiter.guiflash_0.4.3.wotmod included
- fix for change of namespace for frontline/battle royale (v1.17 CT) - version number increased to 0.4.4 - gambiter.guiflash_0.4.4.wotmod included - removed commented out Python code
… and not neccessary here
- properly handle autoSize for LabelEx (thanks to Kurzdor) - disable grab cursor when mouse is over component and drag is disabled (thanks to Kurzdor) - add TEXTFIELD_AUTOSIZE constants exports to python-side API (thanks to Kurzdor) - version number increased to 0.4.6 - gambiter.guiflash_0.4.6.wotmod included
- properly handle autoSize for LabelEx (thanks to Kurzdor) - disable grab cursor when mouse is over component and drag is disabled (thanks to Kurzdor) - add TEXTFIELD_AUTOSIZE constants exports to python-side API (thanks to Kurzdor) - version number increased to 0.4.6 - gambiter.guiflash_0.4.6.wotmod included
- rollback to 0.4.4 because 0.4.6 / 0.5.0 (PR) broke the alignment of guiflash components. - useless TEXTFIELD_AUTOSIZE constant removed. Its simply not needed if things are fixed in the correct way! - fix for broken alignment by using the LABEL_EX component (TextField) without setting the width/height. - fix for not updating the alignment when the text was changed after the LABEL_EX component was created. - change: disable grab cursor when mouse is over component and drag is disabled. (thanks to Kurzdor) - CONTRIBUTING.md added to provide some information how you can contribute to the project. - .gitignore added to skip unwanted files by pull-request Note: A bottom- or top-justified textfield will now expand the text in the correct direction. Of course this counts too for left- or right-justified textfields. So modders should check their text alignment!
- hide GUIFlash elements if the personal reserves full-screen dialog is shown. (included with WOT 1.18.1)
- hide GUIFlash elements if the personal reserves full-screen dialog is shown. (included with WOT 1.18.1)
- extended LabelEx component with a customBackground that supports round edges, margin, transparency, line thickness border frame etc.
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