Fix ProjectRed wires not providing redstone power#82
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Dream-Master merged 1 commit intoMay 10, 2026
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DarkShadow44
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May 10, 2026
DarkShadow44
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Great find, thank you! Looks good, pretty hard bug to spot though - seems like this logic was broken for a long time.
FWIW, easiest way to test is to
- Open SP world, test the issue (might not happen)
- Close SP world
- Open SP world again, test the issue (should happen now)
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fixes GTNewHorizons/GT-New-Horizons-Modpack#24634
fixes GTNewHorizons/GT-New-Horizons-Modpack#24592
rwConnectable is a ThreadLocal that was only initialized on the client thread. The server thread got false by default, causing canConnectRedstone() to always return false, so wires never provided power. The fix uses initialValue() to ensure every thread gets true as the default.