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[H] add goats mods and update older mods#215

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TheGoatGod merged 102 commits intomasterfrom
PR-add-goats-mod
Apr 13, 2026
Merged

[H] add goats mods and update older mods#215
TheGoatGod merged 102 commits intomasterfrom
PR-add-goats-mod

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@TheGoatGod TheGoatGod commented Mar 23, 2026

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adds new mods

  1. Cannabis_Overhaul_Plus
  2. Modular_Exosuits currently not working
  3. NeededPlus_Overhaul needs updated
  4. Permian_world still needs work

updates

  1. Primitive_Survival

CodeAnt-AI Description

Add cannabis, exosuit, Permian, and dairy content; fix broken Timber Expansion costs

What Changed

  • Added a large cannabis overhaul with many strain plants, dried flower, joints, seeds, harvests, and regional map spawning so cannabis can now appear and be gathered in the world.
  • Added a full set of modular exosuit parts and powered suits, giving players new field, recon, industrial, and hazard suit options with swappable body modules.
  • Added juvenile Permian creatures and related map, monster, and harvest content so these animals can appear younger and grow into adults.
  • Added dairy crafting items and tools for making cheese, whey, and related ingredients.
  • Fixed Timber Expansion construction recipes so many builds now use the correct smaller wood pieces instead of oversized, missing components.

Impact

✅ More harvestable cannabis and smoking options
✅ More exosuit loadout choices
✅ More Permian wildlife encounters
✅ Fewer broken construction recipes

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TheGoatGod and others added 30 commits October 7, 2025 21:59
Introduces the NeededPlus Overhaul v2 mod with new JSON files for crafting, brewing, cooking, electronics, vehicles, professions, traits, and balance tweaks. Adds modular recipes, items, and documentation for expanded gameplay features without mapgen changes.
Activity level attributes were added to all recipes for more accurate exercise tracking. The modinfo.json was updated to change the mod id and name, and added a version field.
Renamed all files from the NeededPlus_Overhaul_v2 directory to the NeededPlus_Overhaul directory for consistency and consolidation. No file contents were changed.
Deleted 'comestible_type', 'nutrition', and 'quench' fields from items in items_brewing.json and items_tea_coffee.json to simplify item definitions and possibly shift comestible handling elsewhere.
Moved coverage, encumbrance, and covers fields into the 'armor' array for tool and backpack items. This aligns item definitions with updated armor data structure and adds 'specifically_covers' for more precise coverage.
Introduces new items, recipes, and tools for brewing (sodas, spirits, tinctures, vinegar), advanced crafting materials, and power management in the NeededPlus Overhaul mod. Updates include new JSON files for items and recipes, modifications to existing tool definitions, and expanded support for advanced materials and electronics.
Introduces the 'price_postapoc' field to various item JSON files across brewing, crafting, and tea/coffee modules, standardizing item values for post-apocalyptic trading. Also reorders 'tools' and 'components' fields in recipes for consistency and fixes some misplaced id_suffix fields.
Introduces multiple new JSON files for items and recipes related to bone, chocolate, cultured foods, dairy, garum, jam, koji, oil, smoke, spice, and tempeh in the NeededPlus Overhaul mod. Also updates armor and backpack item definitions and modinfo. These additions expand crafting options and ingredient diversity for advanced food and material processing.
Merged all item group definitions and vanilla patch extensions for NeededPlus Overhaul into unified files. Removed fragmented item group and patch files, replacing them with comprehensive 'NeededPlus_itemgroups_all.json' and 'vanilla_merges_all.json' to simplify maintenance and improve organization.
Standardizes the order of 'tools' and 'components' fields in various NeededPlus_Overhaul recipe JSON files, placing 'components' before 'tools' for consistency. Also adjusts the placement of 'id_suffix' fields to follow project conventions.
Updated 'price' to 5 USD and reduced 'price_postapoc' to 15 USD for most consumable items in brewing-related JSON files. Set tool prices to 20 USD where appropriate. This change standardizes and balances item pricing across the NeededPlus_Overhaul brewing mod.
Updated color fields in items.json, items_alcohol.json, and items_tea_coffee.json to use full color names (e.g., 'light_green' instead of 'ltgreen') for consistency and clarity. Also removed an erroneous 'looks_like' entry in items_alcohol.json.
Introduces new crafting bridge recipes for antiseptic, chemistry set, detergent, distillation kit, glue, sealed glass jar, and lamp oil in the NeededPlus Overhaul mod. These recipes integrate custom components and tools, expanding crafting options and compatibility.
Introduces new recipes for crafting glass bottles, jars, and sheets using np_glass_batch in the NeededPlus Overhaul mod. Recipes require fabrication skill and appropriate tools such as a forge, kiln, or glassblowing pipe.
Standardizes the order of 'components' and 'tools' fields in all NeededPlus_Overhaul recipe JSON files, placing 'components' before 'tools' for consistency and improved readability. No functional changes to recipes.
Updated the mod description and version in modinfo.json to reflect changes up to v0.4.5f, including item group consolidation, glassmaking integration, color normalization, and compatibility improvements.
Moved brewing-related JSON files into 'alcohol' and 'coffee_tea' subdirectories for better organization. Updated several item definitions to add missing commas and 'looks_like' fields. Deleted obsolete items.json file.
Standardized and adjusted 'price' and 'price_postapoc' fields for items, materials, armor, and tools across multiple JSON files. Also updated color values for consistency and added missing price fields where appropriate.
The README for NeededPlus Overhaul was rewritten to provide comprehensive documentation on design goals, module breakdowns, gameplay loops, item spawns, quick start guides, changelog, installation, compatibility, and credits. This update improves clarity for users and modders, outlining each module's features and integration approach.
Corrected the string formatting for battery adapter item names by escaping backslashes in 'small\medium' and 'medium\large'. This ensures proper display and parsing of item names in the electronics mod.
Introduced 'price' fields alongside 'price_postapoc' for items in farming, medicine, survival, and tailoring modules. Also updated color values to use full names for consistency.
Introduces np_professions.json with a variety of new technical and hobby professions for NeededPlus Overhaul. Also refactors professions.json to standardize item lists, add gender-specific clothing, and improve starting equipment for existing professions.
Introduces a set of profession-specific handbook and manual book items for the NeededPlus Overhaul mod, covering brewing, canning, dairy, hydroponics, power safety, composites, handloading, beekeeping, salvage, biochemistry, solar engineering, and tailoring. Each profession receives both a concise field notes book and a comprehensive manual, supporting skill progression and thematic gameplay.
Deleted handloading-related books and professions from the NeededPlus Overhaul mod. This streamlines available content and removes references to handloading skills and items.
Updated the modinfo.json version field from 0.4.5f to 0.6 to reflect new changes or improvements in the NeededPlus_Overhaul mod.
Replaces non-standard color values (e.g., 'ltbrown', 'dkbrown', 'ltgreen') with standard ones (e.g., 'brown', 'green', 'red', 'blue', 'light_gray'). Updates item definitions for armor and comestibles to use correct JSON structure. Removes 'whetstone_small' from item groups and profession starting items, and deletes its recipe. Adjusts use_action fields for tools and medicine, and fixes recipe/tool requirements and monster group keys for consistency.
Introduces new sharpened variants for multiple bladed weapons, a whetstone item for sharpening, and supporting effect_on_condition scripts for automatic blade sharpening in NeededPlus Overhaul mod.
Changed handbook and manual colors from 'dark_blue' to 'blue' for consistency. Moved 'charcoal_filter_np3' from components to tools in spirits recipe. Removed calories field from a material item.
Introduces the 'rugged solar panel' as a new item and vehicle part with increased durability and adjusted efficiency. Also refactors tool usage and armor definitions in crafting/items_tools.json and improves formatting in recipes_spirits.json.
Relocated the 'whetstone_small' tool JSON entry from items_tools.json to np_whetstone.json for better organization of whetstone-related items.
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@codeant-ai codeant-ai bot added size:XXL This PR changes 1000+ lines, ignoring generated files and removed size:XXL This PR changes 1000+ lines, ignoring generated files labels Apr 13, 2026
@TheGoatGod TheGoatGod merged commit 54062c1 into master Apr 13, 2026
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@TheGoatGod TheGoatGod deleted the PR-add-goats-mod branch April 13, 2026 10:27
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codeant-ai bot commented Apr 13, 2026

CodeAnt AI Incremental review completed.

@TheGoatGod TheGoatGod restored the PR-add-goats-mod branch April 13, 2026 10:28
@TheGoatGod TheGoatGod deleted the PR-add-goats-mod branch April 13, 2026 12:44
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H - Release everything to do with H stable Mod mod label New Content new content to mods New Mod a new mod and/or to be developed size:XXL This PR changes 1000+ lines, ignoring generated files

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