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Secborg improvements#596

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MissKay1994 wants to merge 7 commits into
Floof-Station:masterfrom
MissKay1994:secborg-improvements
Open

Secborg improvements#596
MissKay1994 wants to merge 7 commits into
Floof-Station:masterfrom
MissKay1994:secborg-improvements

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@MissKay1994
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@MissKay1994 MissKay1994 commented May 21, 2026

About the PR

Secborgs are currently in a state of being more or less useless at any task you would normally encounter in a given round. This PR gives secborgs 3 new modules and for now replaces one that needs to be reworked. The now default Lethal Force Module, advanced combat module carrying an x-ray cannon, and the advanced laser module, containing an advanced laser pistol. Replacing the patrol module is meant to be temporary until it is reworked to be better, which someone else has planned

Why / Balance

Secborgs have a laundry list of problems all revolving around it's not worth playing them because they are so bad at doing their jobs. They lack any means of lethal force, meaning they can't effectively deal with loud heavily armed antags or vent creatures. The problem extends to they also are completely reliant on science to research arsenal to do their jobs, unlike every other cyborg. Overall they are lackluster and people don't like playing them because of it.

Technical details

Adds numerous new files for new modules and research unlocks. All YML

Media

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secborg updates pr

Requirements

  • I have tested all added content and changes.
  • I have added media to this PR or it does not require an ingame showcase.

Licensing:

Breaking changes

N/A

Changelog
🆑

  • add: Added 3 new security cyborg modules!
  • tweak: Replaced starting security borg patrol module with lethal force module.

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github-actions Bot commented May 21, 2026

RSI Diff Bot; head commit 3d42ff9 merging into b935263
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_Euphoria/Interface/Actions/actions_borg.rsi

State Old New Status
advmeasures-module Added
kill-module Added
laser-module Added

Resources/Textures/_Euphoria/Objects/Specific/Robotics/borgmodule.rsi

State Old New Status
icon-advmeasures Added
icon-kill Added
icon-laser Added
security Added

Edit: diff updated after 3d42ff9

@MidnightFoxx
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Holy shit, a PR on actually fixing the secborg? This might even make me come back with GL4M0UR!

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2 participants