Central unified project for Phobos Engineered Weaponry multiplayer.
Planned core features:
- Program/Module execution scheduler with dynamic execution intervals
- Dynamic memory manager for both shared/nonshared volatile/nonvolatile memory for program/modules with flushing/loading to/from disk
- Modular implementation of critical gameplay mechanics (Programs/Modules)
- Standardized client-server communication library
- Standardized networked GPS manager
- Unified configuration
- Unified logging
Planned key modules:
- High value target subsystem
- King of the hill subsystem
- Dynamic safezone subsystem
- Aysnchronous campaign subsystem (Iteration non-specific)
Planned generic/misc tools:
- Self filling/topping cargo container with item specification
- Recruit station faction assignment manager with faction locking
This mod constitutes the foundation for all PEW public multiplayer server gameplay features and mechanics.
Phobos Engineered Weaponry core systems must be configured immediately upon deployment on public server. We do so here. The configuration is extensive.
Discord: FinancedDart#1863
Project Link: https://github.com/FinancedDart1863/PEW_Core
Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2949900303
The IP contained herein is copyrighted by the following authors. Permission has been obtained from all listed authors for usage of their intellectual property and modified/customized versions of such IP within this mod.
© 2023 FinancedDart
© 2023 Phobos Engineered Weaponry Group
© 2023 Sadragos (Affiliate - Tiered Tech)
© 2023 spiritplumber (Affiliate - Active Radar)
© 2023 Echthros (Affiliate - Larger Explosions/Nuclear Weapons
You are not permitted to use code from this repository without my express permission. Unauthorized re-use, re-upload, or duplication of this code and/or SE mod will result in a DMCA and legal action. Contact me for permission requests and any questions. Any derivative mods for which permission has been granted must be unlisted.