A rust-based library for dealing with assets from the Craftworld engine used by the LittleBigPlanet series
It can (de)serialize two formats at the moment
- GUID maps (traditionally blurayguids.map)
- File ARChives (traditionally data.farc)
It can extract files out of a FARC using a SHA-1 hash (poorly)
If for whatever reason you want to run the tests I have written, clone the repository and cd into the cloned repo. From here you can run cargo test --lib -- --nocapture.
I would like to write some reference documentation at some point on how to use this library, but right now it's so barebones that it's frankly not worth the time to even try using it for anything serious.