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@lL1l1 lL1l1 commented Jun 11, 2025

Description of the proposed changes

  • Add -toLobby arg for launch script to launch into custom lobby. This allows testing the custom lobby and gives easy access to testing mod/ruleset setups.
  • With the /debugLobby command line arg for the game, players in the custom lobby are preset as ready so that the game can be launched quickly.

Testing done on the proposed changes

Running .\scripts\LaunchFAInstances.ps1 -players 3 -toLobby and it launches 3 players successfully.

I was able to launch 4 players only once, other times it mostly failed.

Possible improvements

The fastest way to test rule/mod setups would be to have an easy way to launch the autolobby with custom rules/mods (1 click -> 0 click).

Checklist

@lL1l1 lL1l1 requested a review from 4z0t June 11, 2025 11:37
@lL1l1 lL1l1 added the area: lobby related to lobby: options, chat, etc label Jun 11, 2025
@lL1l1 lL1l1 marked this pull request as ready for review June 11, 2025 11:40
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2 participants