Skip to content

Releases: EliteMasterEric/Coroner

Version 2.4.0

28 Apr 20:27

Choose a tag to compare

2.4.0 (2026-04-28)

This updates the game with some new causes of death from the latest update.

Added

  • Added cause of death messages for 5 new causes of death from v81.
  • Added additional death messages for English.
  • Added the API.ClearCauseOfDeath() function so mods can properly remove an existing cause of death.

Changed

  • Refactored some of the death hooks to more reliably track cause of death especially when there could be conflicts (such as one monster damaging before another kills).

Fixed

  • Fixed an issue where the player's own cause of death would be too vague when playing as a client on a vanilla host.

Version 2.3.0

07 Jul 18:50

Choose a tag to compare

This update updates the game for provides some updated language strings as well as a bugfix.

Added

  • Added cause of death for the new enemy from v70
  • Added cause of death for a potentially deadly furniture piece from v70
  • Added additional death messages for English (via Lynn Koya).
  • Added additional death messages for English (via Thundermaker300).

Changed

  • Updated Italian translations (via MakinDay)
  • Updated Russian translations (via D4N9-Twitch)

Fixed

  • Fixed an issue when getting captured by the Masked and then getting saved.

Version 2.0.0

14 Jul 21:53

Choose a tag to compare

This update represents a major refactor of Coroner's codebase.

Added

  • Added new causes of death for version 50.
  • Added new causes of death for version 55/56.
  • Added a cause of death specifically for dying of falling in pits in the facility.
  • Split up causes of death for coworkers murdering with different weapons into different types (for example, Stop Signs vs Knives).
  • Added a documented Coroner.API class to make it easy for mods to add their own integrations.
    • NOTE: This feature is not currently 100% complete as mods cannot display their own custom causes of death right now.
  • Added a test language which displays generic death messages for debugging purposes.

Changed

  • Replaced LC_API with StaticNetcodeLib for more reliable, less bloated networking that doesn't depend on an outdated library.

Fixed

  • Fixed a bug where leaving the game before the Performance Report and then joining a new lobby would not clear causes of death, resulting in incorrect causes of death being displayed later.

Known Issues

  • Coroner may sometimes fail to distinguish between the driver and passenger of the Company Cruiser.
  • Languages other than English may be missing causes of death, they should fall back to English if one is missing.

Version 1.6.2

05 Mar 19:49

Choose a tag to compare

Fixed

  • Fixed an issue where Coroner fails to detect the config folder (even when it is in the proper location).

Version 1.6.1

04 Mar 16:58

Choose a tag to compare

Fixed

  • Improved the clarity of the error messages for when people install the mod incorrectly (you won't get this error if you use R2Modman!).

Version 1.6.0

04 Feb 02:25

Choose a tag to compare

Added

  • Added new custom messages for specific causes of death:
    • Holding a Stun Grenade
    • Extension Ladder
  • Added support for the expanded Unicode character set while FontFixer is installed.
  • Added a new Spanish localization.
  • Added a new German localization.
  • Added a new Italian localization.
  • Added a new Korean localization.
  • Added a new Hungarian localization.
  • Added a new Chinese (Simplified) localization.
  • Added a new Portuguese (Brazilian) localization.

Changed

  • Numerous translation changes.
    • The English Translation now has additional notes to assist other translators.
  • Moved the localization files into the config folder.
    • This should allow modpacks to properly override them.
  • Changed translation handling to fallback to English if specific lines are missing.
    • This applies when some lines are present and some aren't.

Fixed

  • Fixes for Lethal Company v49.

Version 1.4.1

18 Dec 16:15

Choose a tag to compare

Fixed

  • Fixed a minor build issue.

Version 1.4.0

17 Dec 22:36

Choose a tag to compare

Additions

  • Added custom death messages for specific types of explosions:
    • Landmines
    • Jetpack
    • Lightning
  • Added custom death message for Turrets.
  • Added a SeriousDeathMessages config option to display only more to-the-point death messages. Defaults to false.

Changed

  • The death report now says "Cause of Death" instead of "Notes" when a player dies.
  • Decreased log verbosity to improve performance.

Version 1.3.1

17 Dec 18:42

Choose a tag to compare

Fixed

  • Fixed an issue where an exception in one of the cause-of-death patches would cause the player to not die.
  • Fixed an issue where not having LC_API installed would cause an exception to occur.

Version 1.3.0

17 Dec 18:41

Choose a tag to compare

Additions

  • Additional death messages for other death types.
  • Added new death messages for the enemies from v45.

Fixed

  • Fixed some bugs related to v45.