Releases: Elanoran/mud_area_editor
🧙♂️ Version v0.1.1 – The Cartographer’s Apprentice
Welcome, brave world builder! With this inaugural release of the mud_area_editor, you may now bend space to your will (or at least draw squares and name them things like “Stairs” or “Very Suspicious Room”).
What’s Inside?
• Multilevel editing, as easy as falling off a Unseen University tower.
• Grid magic, Now toggles back on when switching levels, even if it was feeling shy.
• Surface materials with properly heroic names.
• Git-friendly housekeeping, Now ignores .Trash* and other digital greebles.
Known Oddities:
• Smoke particles may hang around like unwanted guests.
• Rooms might bounce a little too enthusiastically. Don’t worry, it’s not haunted (probably).
Installation (For Apprentices and Up)
```bash git clone https://github.com/Elanoran/mud_area_editor.git # then serve the directory however you like: # • Apache/nginx # • or Python’s built-in HTTP server python3 -m http.server ```
Remember: A good dungeon isn’t built in a day, but with the right editor, it might only take a long lunch break.
Go forth. Place rooms. Define exits. Don’t forget to save.
“All maps begin as lies, but some end up telling the truth.” :: Archmage Trellis, Cartography Division (Retired)