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kero-npc-editor

A sloppy editor for NPCs, Bullets, Particles, and more in the latest Windows versions of Kero Blaster. This could be improved with time, but it might be a while until I feel like putting in the time to update it... unless someone else wants to work on this.

Pre-requisites

Requires the latest version of Python, as well as the Python modules bitstring and wxPython.

How to use

  1. Open main.py with Python.
  2. Select File>Open, and choose a Kero Blaster v1.5.0.1 executable file (older versions not guaranteed to work due to differing NPC amounts).
  3. Once the desired changes are made, select File>Save to save your progress to the .exe file. Note that despite taking you to the file browser, it does not support saving changes to a new file in this state. You have to override an existing Kero Blaster executable.

Note: the Coin selection supports custom values (by replacing the text field with your desired number), but requires you to press Enter/Return in order to properly process it, otherwise it will revert upon switching to another unit/tab.

Features to be added

  • Properly labeling the units from a list file.
  • "Advanced" tab option that allows you to modify the code and string offsets (if you know what you're doing).
  • Display screen for the unit's graphics and hitboxes in real time.
  • Visual Editor for editing the unit's graphics rects.
  • "Help" page to provide info on what all these values do.

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A sloppy editor for NPCs, Bullets, Particles, and more in the latest Windows versions of Kero Blaster

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