Joypad APIs for individual buttons #800
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Introduces convenience functions to assist with dynamic button mapping.
joypad_button_tenum tojoypad.h: Button constants mapped to bit positions 0-15joypad_button_t:joypad_get_button(port, button): current statejoypad_get_button_pressed(port, button): just pressed this framejoypad_get_button_released(port, button): just released this framejoypad_get_button_held(port, button): held across framesjoypad_get_axisfunction for dynamic analog mappingExample usage: